/* Determine name of the currently selected locale.
- Copyright (C) 2007, 2009-2016 Free Software Foundation, Inc.
+ Copyright (C) 2007, 2009-2021 Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>. */
+ along with this program. If not, see <https://www.gnu.org/licenses/>. */
#ifndef _GL_LOCALENAME_H
#define _GL_LOCALENAME_H
The result must not be freed; it is statically allocated. */
extern const char * gl_locale_name_default (void)
-#if !(HAVE_CFLOCALECOPYCURRENT || HAVE_CFPREFERENCESCOPYAPPVALUE \
- || defined _WIN32 || defined __WIN32__ || defined __CYGWIN__)
+#if !(HAVE_CFPREFERENCESCOPYAPPVALUE || defined _WIN32 || defined __CYGWIN__)
_GL_ATTRIBUTE_CONST
#endif
;