return sat::Solvable( _buddy );
}
- void setBuddy( const sat::Solvable & solv_r );
+ void setBuddy( sat::Solvable solv_r );
ResObject::constPtr resolvable() const
{ return _resolvable; }
return str;
}
- inline void PoolItem::Impl::setBuddy( const sat::Solvable & solv_r )
+ inline void PoolItem::Impl::setBuddy( sat::Solvable solv_r )
{
PoolItem myBuddy( solv_r );
if ( myBuddy )
}
///////////////////////////////////////////////////////////////////
- // class PoolItem
+ //
+ // CLASS NAME : PoolItem
+ //
///////////////////////////////////////////////////////////////////
+ ///////////////////////////////////////////////////////////////////
+ //
+ // METHOD NAME : PoolItem::PoolItem
+ // METHOD TYPE : Ctor
+ //
PoolItem::PoolItem()
: _pimpl( Impl::nullimpl() )
{}
+ ///////////////////////////////////////////////////////////////////
+ //
+ // METHOD NAME : PoolItem::PoolItem
+ // METHOD TYPE : Ctor
+ //
PoolItem::PoolItem( const sat::Solvable & solvable_r )
: _pimpl( ResPool::instance().find( solvable_r )._pimpl )
{}
+ ///////////////////////////////////////////////////////////////////
+ //
+ // METHOD NAME : PoolItem::PoolItem
+ // METHOD TYPE : Ctor
+ //
PoolItem::PoolItem( const ResObject::constPtr & resolvable_r )
: _pimpl( ResPool::instance().find( resolvable_r )._pimpl )
{}
+ ///////////////////////////////////////////////////////////////////
+ //
+ // METHOD NAME : PoolItem::PoolItem
+ // METHOD TYPE : Ctor
+ //
PoolItem::PoolItem( Impl * implptr_r )
: _pimpl( implptr_r )
{}
+ ///////////////////////////////////////////////////////////////////
+ //
+ // METHOD NAME : PoolItem::makePoolItem
+ // METHOD TYPE : PoolItem
+ //
PoolItem PoolItem::makePoolItem( const sat::Solvable & solvable_r )
{
return PoolItem( new Impl( makeResObject( solvable_r ), solvable_r.isSystem() ) );
}
+ ///////////////////////////////////////////////////////////////////
+ //
+ // METHOD NAME : PoolItem::~PoolItem
+ // METHOD TYPE : Dtor
+ //
PoolItem::~PoolItem()
{}
+ ///////////////////////////////////////////////////////////////////
+ //
+ // METHOD NAME : PoolItem::pool
+ // METHOD TYPE : ResPool
+ //
ResPool PoolItem::pool() const
{ return ResPool::instance(); }
+ ///////////////////////////////////////////////////////////////////
+ //
+ // Forward to Impl:
+ //
+ ///////////////////////////////////////////////////////////////////
+
+ ResStatus & PoolItem::status() const
+ { return _pimpl->status(); }
+
+ ResStatus & PoolItem::statusReset() const
+ { return _pimpl->statusReset(); }
+
+ sat::Solvable PoolItem::buddy() const
+ { return _pimpl->buddy(); }
+
+ void PoolItem::setBuddy( sat::Solvable solv_r )
+ { _pimpl->setBuddy( solv_r ); }
- ResStatus & PoolItem::status() const { return _pimpl->status(); }
- ResStatus & PoolItem::statusReset() const { return _pimpl->statusReset(); }
- sat::Solvable PoolItem::buddy() const { return _pimpl->buddy(); }
- void PoolItem::setBuddy( const sat::Solvable & solv_r ) { _pimpl->setBuddy( solv_r ); }
- bool PoolItem::isUndetermined() const { return _pimpl->isUndetermined(); }
- bool PoolItem::isRelevant() const { return _pimpl->isRelevant(); }
- bool PoolItem::isSatisfied() const { return _pimpl->isSatisfied(); }
- bool PoolItem::isBroken() const { return _pimpl->isBroken(); }
- bool PoolItem::isNeeded() const { return _pimpl->isNeeded(); }
- bool PoolItem::isUnwanted() const { return _pimpl->isUnwanted(); }
- void PoolItem::saveState() const { _pimpl->saveState(); }
- void PoolItem::restoreState() const { _pimpl->restoreState(); }
- bool PoolItem::sameState() const { return _pimpl->sameState(); }
- ResObject::constPtr PoolItem::resolvable() const { return _pimpl->resolvable(); }
+ bool PoolItem::isUndetermined() const
+ { return _pimpl->isUndetermined(); }
+ bool PoolItem::isRelevant() const
+ { return _pimpl->isRelevant(); }
+ bool PoolItem::isSatisfied() const
+ { return _pimpl->isSatisfied(); }
+
+ bool PoolItem::isBroken() const
+ { return _pimpl->isBroken(); }
+
+ bool PoolItem::isNeeded() const
+ { return _pimpl->isNeeded(); }
+
+ bool PoolItem::isUnwanted() const
+ { return _pimpl->isUnwanted(); }
+
+ void PoolItem::saveState() const
+ { _pimpl->saveState(); }
+
+ void PoolItem::restoreState() const
+ { _pimpl->restoreState(); }
+
+ bool PoolItem::sameState() const
+ { return _pimpl->sameState(); }
+
+ ResObject::constPtr PoolItem::resolvable() const
+ { return _pimpl->resolvable(); }
+
+ /******************************************************************
+ **
+ ** FUNCTION NAME : operator<<
+ ** FUNCTION TYPE : std::ostream &
+ */
std::ostream & operator<<( std::ostream & str, const PoolItem & obj )
- { return str << *obj._pimpl; }
+ {
+ return str << *obj._pimpl;
+ }
+ /////////////////////////////////////////////////////////////////
} // namespace zypp
///////////////////////////////////////////////////////////////////