environment: matrix: - LWS_METHOD: lwsws CMAKE_ARGS: -DLWS_WITH_LWSWS=1 -DSQLITE3_INCLUDE_DIRS=C:\assets\sqlite3 -DSQLITE3_LIBRARIES=C:\assets\sqlite3\sqlite3.lib -DLIBUV_INCLUDE_DIRS=C:\assets\libuv\include -DLIBUV_LIBRARIES=C:\assets\libuv\libuv.lib - LWS_METHOD: default - LWS_METHOD: noserver CMAKE_ARGS: -DLWS_WITHOUT_SERVER=ON - LWS_METHOD: noclient CMAKE_ARGS: -DLWS_WITHOUT_CLIENT=ON - LWS_METHOD: noext CMAKE_ARGS: -DLWS_WITHOUT_EXTENSIONS=ON - LWS_METHOD: nossl CMAKE_ARGS: -DLWS_WITH_SSL=OFF install: - appveyor DownloadFile https://libwebsockets.org:444/win-libuv.zip - mkdir c:\assets - mkdir c:\assets\libuv - 7z x -oc:\assets\libuv win-libuv.zip # - appveyor DownloadFile https://slproweb.com/download/Win32OpenSSL-1_0_2h.exe - appveyor DownloadFile https://libwebsockets.org:444/Win32OpenSSL-1_0_2h.exe - Win32OpenSSL-1_0_2h.exe /silent /verysilent /sp- /suppressmsgboxes - appveyor DownloadFile https://libwebsockets.org:444/nsis-3.0rc1-setup.exe - cmd /c start /wait nsis-3.0rc1-setup.exe /S /D=C:\nsis - appveyor DownloadFile https://libwebsockets.org:444/sqlite-dll-win32-x86-3130000.zip - mkdir c:\assets\sqlite3 - 7z x -oc:\assets\sqlite3 sqlite-dll-win32-x86-3130000.zip - SET PATH=C:\Program Files\NSIS\;C:\Program Files (x86)\NSIS\;c:\nsis;%PATH% build: build_script: - md build - cd build - cmake -DCMAKE_BUILD_TYPE=Release %CMAKE_ARGS% .. - cmake --build . --config Release # TODO: Keeps breaking Windows build, should be rewritten using CPack properly instead... after_build: - 7z a lws.zip %APPVEYOR_BUILD_FOLDER%\build\lib\Release\websockets.lib %APPVEYOR_BUILD_FOLDER%\build\lib\Release\websockets.exp %APPVEYOR_BUILD_FOLDER%\build\bin\Release\websockets.dll %APPVEYOR_BUILD_FOLDER%\lib\libwebsockets.h %APPVEYOR_BUILD_FOLDER%\build\lws_config.h %APPVEYOR_BUILD_FOLDER%\build\bin\Release\*.exe # - cd .. # - cd win32port # - makensis -DVERSION=%APPVEYOR_BUILD_VERSION% libwebsockets.nsi artifacts: - path: lws.zip name: lws.zip type: Zip cache: - C:\OpenSSL-Win32 matrix: fast_finish: true