static const Id SOLVER_CLEANDEPS = SOLVER_CLEANDEPS;
static const Id SOLVER_FORCEBEST = SOLVER_FORCEBEST;
static const Id SOLVER_TARGETED = SOLVER_TARGETED;
+ static const Id SOLVER_NOTBYUSER = SOLVER_NOTBYUSER;
static const Id SOLVER_SETEV = SOLVER_SETEV;
static const Id SOLVER_SETEVR = SOLVER_SETEVR;
static const Id SOLVER_SETARCH = SOLVER_SETARCH;
if ($self->type == SOLVER_SOLUTION_JOB || SOLVER_SOLUTION_POOLJOB)
return new_Job($self->solv->pool, SOLVER_NOOP, 0);
if ($self->type == SOLVER_SOLUTION_INFARCH || $self->type == SOLVER_SOLUTION_DISTUPGRADE || $self->type == SOLVER_SOLUTION_BEST)
- return new_Job($self->solv->pool, SOLVER_INSTALL|SOLVER_SOLVABLE|extraflags, $self->p);
+ return new_Job($self->solv->pool, SOLVER_INSTALL|SOLVER_SOLVABLE|SOLVER_NOTBYUSER|extraflags, $self->p);
if ($self->type == SOLVER_SOLUTION_REPLACE || $self->type == SOLVER_SOLUTION_REPLACE_DOWNGRADE || $self->type == SOLVER_SOLUTION_REPLACE_ARCHCHANGE || $self->type == SOLVER_SOLUTION_REPLACE_VENDORCHANGE || $self->type == SOLVER_SOLUTION_REPLACE_NAMECHANGE)
- return new_Job($self->solv->pool, SOLVER_INSTALL|SOLVER_SOLVABLE|extraflags, $self->rp);
+ return new_Job($self->solv->pool, SOLVER_INSTALL|SOLVER_SOLVABLE|SOLVER_NOTBYUSER|extraflags, $self->rp);
if ($self->type == SOLVER_SOLUTION_ERASE)
return new_Job($self->solv->pool, SOLVER_ERASE|SOLVER_SOLVABLE|extraflags, $self->p);
return 0;