Imported Upstream version 1.6.39
[platform/upstream/libpng.git] / projects / vstudio / pnglibconf / pnglibconf.vcxproj
index efcc440..e0a3887 100644 (file)
@@ -1,6 +1,10 @@
 <?xml version="1.0" encoding="utf-8"?>
 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
   <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Release|ARM64">
+      <Configuration>Release</Configuration>
+      <Platform>ARM64</Platform>
+    </ProjectConfiguration>
     <ProjectConfiguration Include="Release|Win32">
       <Configuration>Release</Configuration>
       <Platform>Win32</Platform>
     <UseDebugLibraries>false</UseDebugLibraries>
     <WholeProgramOptimization>true</WholeProgramOptimization>
     <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>v142</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>v142</PlatformToolset>
   </PropertyGroup>
   <Import Project="$(SolutionDir)\zlib.props" />
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
   <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
   </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     <CustomBuildBeforeTargets>Build</CustomBuildBeforeTargets>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
+    <CustomBuildBeforeTargets>Build</CustomBuildBeforeTargets>
+  </PropertyGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     <ClCompile>
       <WarningLevel>$(WarningLevel)</WarningLevel>
       <Inputs>..\..\..\scripts\pnglibconf.h.prebuilt</Inputs>
     </CustomBuildStep>
   </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
+    <ClCompile>
+      <WarningLevel>$(WarningLevel)</WarningLevel>
+      <Optimization>MaxSpeed</Optimization>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+    </ClCompile>
+    <Link>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
+    </Link>
+    <CustomBuildStep>
+      <Command>copy ..\..\..\scripts\pnglibconf.h.prebuilt ..\..\..\pnglibconf.h</Command>
+    </CustomBuildStep>
+    <CustomBuildStep>
+      <Message>Generating pnglibconf.h</Message>
+    </CustomBuildStep>
+    <CustomBuildStep>
+      <Outputs>..\..\..\pnglibconf.h</Outputs>
+    </CustomBuildStep>
+    <CustomBuildStep>
+      <Inputs>..\..\..\scripts\pnglibconf.h.prebuilt</Inputs>
+    </CustomBuildStep>
+  </ItemDefinitionGroup>
   <ItemGroup>
   </ItemGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />