#include <thread>
#include <mutex>
-#include <ocstack.h>
#include <IServerWrapper.h>
virtual OCStackResult registerPlatformInfo(
const OCPlatformInfo PlatformInfo);
- virtual OCStackResult registerResourceWithHost(
- OCResourceHandle& resourceHandle,
- std::string& resourceHOST,
- std::string& resourceURI,
- const std::string& resourceTypeName,
- const std::string& resourceInterface,
- EntityHandler& entityHandler,
- uint8_t resourceProperty);
-
virtual OCStackResult unregisterResource(
const OCResourceHandle& resourceHandle);