OUT_BATCH((0 << 24) | (0xf0 << 16) | 0);
OUT_BATCH(0);
OUT_BATCH(1 << 16 | 4);
- OUT_RELOC(dst, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0);
- BLIT_RELOC_UDW(batch->devid);
+ OUT_RELOC_FENCED(dst, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0);
OUT_BATCH(color);
ADVANCE_BATCH();