{
unsigned int i = (unsigned int) i_;
if (unlikely (i >= length))
- return Null(Type);
+ return Null (Type);
return arrayZ[i];
}
Type *push ()
{
if (unlikely (!resize (length + 1)))
- return &Crap(Type);
+ return &Crap (Type);
return &arrayZ[length - 1];
}
template <typename T>
Type pop ()
{
- if (!length) return Null(Type);
+ if (!length) return Null (Type);
return hb_move (arrayZ[--length]); /* Does this move actually work? */
}