* with previous base, use that. This needs the itemizer to have this
* knowledge too. We need to provide assistance to the itemizer.
*
- * - When a font does not support a character but supports its canonical
- * decomposition, well, use the decomposition.
+ * - When a font does not support a character but supports its decomposition,
+ * well, use the decomposition (preferring the canonical decomposition, but
+ * falling back to the compatibility decomposition if necessary). The
+ * compatibility decomposition is really nice to have, for characters like
+ * ellipsis, or various-sized space characters.
*
* - The complex shapers can customize the compose and decompose functions to
* offload some of their requirements to the normalizer. For example, the
* Indic shaper may want to disallow recomposing of two matras.
+ *
+ * - We try compatibility decomposition if decomposing through canonical
+ * decomposition alone failed to find a sequence that the font supports.
+ * We don't try compatibility decomposition recursively during the canonical
+ * decomposition phase. This has minimal impact. There are only a handful
+ * of Greek letter that have canonical decompositions that include characters
+ * with compatibility decomposition. Those can be found using this command:
+ *
+ * egrep "`echo -n ';('; grep ';<' UnicodeData.txt | cut -d';' -f1 | tr '\n' '|'; echo ') '`" UnicodeData.txt
*/
static bool
hb_codepoint_t *a,
hb_codepoint_t *b)
{
- return (bool) c->unicode->decompose (ab, a, b);
+ return c->unicode->decompose (ab, a, b);
}
static bool
hb_codepoint_t b,
hb_codepoint_t *ab)
{
- return (bool) c->unicode->compose (a, b, ab);
+ return c->unicode->compose (a, b, ab);
}
static inline void
set_glyph (hb_glyph_info_t &info, hb_font_t *font)
{
- font->get_nominal_glyph (info.codepoint, &info.glyph_index());
+ font->get_glyph (info.codepoint, 0, &info.glyph_index());
}
static inline void
output_char (hb_buffer_t *buffer, hb_codepoint_t unichar, hb_codepoint_t glyph)
{
buffer->cur().glyph_index() = glyph;
- buffer->output_glyph (unichar); /* This is very confusing indeed. */
- _hb_glyph_info_set_unicode_props (&buffer->prev(), buffer);
+ buffer->output_glyph (unichar);
+ _hb_glyph_info_set_unicode_props (&buffer->prev(), buffer->unicode);
}
static inline void
hb_font_t * const font = c->font;
if (!c->decompose (c, ab, &a, &b) ||
- (b && !font->get_nominal_glyph (b, &b_glyph)))
+ (b && !font->get_glyph (b, 0, &b_glyph)))
return 0;
- bool has_a = (bool) font->get_nominal_glyph (a, &a_glyph);
+ bool has_a = font->get_glyph (a, 0, &a_glyph);
if (shortest && has_a) {
/* Output a and b */
output_char (buffer, a, a_glyph);
return 0;
}
+/* Returns 0 if didn't decompose, number of resulting characters otherwise. */
+static inline unsigned int
+decompose_compatibility (const hb_ot_shape_normalize_context_t *c, hb_codepoint_t u)
+{
+ unsigned int len, i;
+ hb_codepoint_t decomposed[HB_UNICODE_MAX_DECOMPOSITION_LEN];
+ hb_codepoint_t glyphs[HB_UNICODE_MAX_DECOMPOSITION_LEN];
+
+ len = c->buffer->unicode->decompose_compatibility (u, decomposed);
+ if (!len)
+ return 0;
+
+ for (i = 0; i < len; i++)
+ if (!c->font->get_glyph (decomposed[i], 0, &glyphs[i]))
+ return 0;
+
+ for (i = 0; i < len; i++)
+ output_char (c->buffer, decomposed[i], glyphs[i]);
+
+ return len;
+}
+
static inline void
decompose_current_character (const hb_ot_shape_normalize_context_t *c, bool shortest)
{
hb_codepoint_t u = buffer->cur().codepoint;
hb_codepoint_t glyph;
- if (shortest && c->font->get_nominal_glyph (u, &glyph))
- {
+ /* Kind of a cute waterfall here... */
+ if (shortest && c->font->get_glyph (u, 0, &glyph))
next_char (buffer, glyph);
- return;
- }
-
- if (decompose (c, shortest, u))
- {
+ else if (decompose (c, shortest, u))
skip_char (buffer);
- return;
- }
-
- if (!shortest && c->font->get_nominal_glyph (u, &glyph))
- {
+ else if (!shortest && c->font->get_glyph (u, 0, &glyph))
next_char (buffer, glyph);
- return;
- }
-
- if (_hb_glyph_info_is_unicode_space (&buffer->cur()))
- {
- hb_codepoint_t space_glyph;
- hb_unicode_funcs_t::space_t space_type = buffer->unicode->space_fallback_type (u);
- if (space_type != hb_unicode_funcs_t::NOT_SPACE && c->font->get_nominal_glyph (0x0020u, &space_glyph))
- {
- _hb_glyph_info_set_unicode_space_fallback_type (&buffer->cur(), space_type);
- next_char (buffer, space_glyph);
- buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_SPACE_FALLBACK;
- return;
- }
- }
-
- if (u == 0x2011u)
- {
- /* U+2011 is the only sensible character that is a no-break version of another character
- * and not a space. The space ones are handled already. Handle this lone one. */
- hb_codepoint_t other_glyph;
- if (c->font->get_nominal_glyph (0x2010u, &other_glyph))
- {
- next_char (buffer, other_glyph);
- return;
- }
- }
-
- next_char (buffer, glyph); /* glyph is initialized in earlier branches. */
+ else if (decompose_compatibility (c, u))
+ skip_char (buffer);
+ else
+ next_char (buffer, glyph); /* glyph is initialized in earlier branches. */
}
static inline void
/* TODO Currently if there's a variation-selector we give-up, it's just too hard. */
hb_buffer_t * const buffer = c->buffer;
hb_font_t * const font = c->font;
- for (; buffer->idx < end - 1 && !buffer->in_error;) {
+ for (; buffer->idx < end - 1;) {
if (unlikely (buffer->unicode->is_variation_selector (buffer->cur(+1).codepoint))) {
/* The next two lines are some ugly lines... But work. */
- if (font->get_variation_glyph (buffer->cur().codepoint, buffer->cur(+1).codepoint, &buffer->cur().glyph_index()))
+ if (font->get_glyph (buffer->cur().codepoint, buffer->cur(+1).codepoint, &buffer->cur().glyph_index()))
{
buffer->replace_glyphs (2, 1, &buffer->cur().codepoint);
}
decompose_multi_char_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool short_circuit)
{
hb_buffer_t * const buffer = c->buffer;
- for (unsigned int i = buffer->idx; i < end && !buffer->in_error; i++)
+ for (unsigned int i = buffer->idx; i < end; i++)
if (unlikely (buffer->unicode->is_variation_selector (buffer->info[i].codepoint))) {
handle_variation_selector_cluster (c, end, short_circuit);
return;
}
- while (buffer->idx < end && !buffer->in_error)
+ while (buffer->idx < end)
decompose_current_character (c, short_circuit);
}
hb_buffer_t *buffer,
hb_font_t *font)
{
- if (unlikely (!buffer->len)) return;
-
_hb_buffer_assert_unicode_vars (buffer);
hb_ot_shape_normalization_mode_t mode = plan->shaper->normalization_preference;
buffer->clear_output ();
count = buffer->len;
- for (buffer->idx = 0; buffer->idx < count && !buffer->in_error;)
+ for (buffer->idx = 0; buffer->idx < count;)
{
unsigned int end;
for (end = buffer->idx + 1; end < count; end++)
- if (likely (!HB_UNICODE_GENERAL_CATEGORY_IS_MARK (_hb_glyph_info_get_general_category (&buffer->info[end]))))
+ if (buffer->cur().cluster != buffer->info[end].cluster)
break;
decompose_cluster (&c, end, might_short_circuit, always_short_circuit);
if (_hb_glyph_info_get_modified_combining_class (&buffer->info[end]) == 0)
break;
- /* We are going to do a O(n^2). Only do this if the sequence is short. */
+ /* We are going to do a bubble-sort. Only do this if the
+ * sequence is short. Doing it on long sequences can result
+ * in an O(n^2) DoS. */
if (end - i > 10) {
i = end;
continue;
}
- buffer->sort (i, end, compare_combining_class);
+ hb_bubble_sort (buffer->info + i, end - i, compare_combining_class);
i = end;
}
count = buffer->len;
unsigned int starter = 0;
buffer->next_glyph ();
- while (buffer->idx < count && !buffer->in_error)
+ while (buffer->idx < count)
{
hb_codepoint_t composed, glyph;
if (/* We don't try to compose a non-mark character with it's preceding starter.
buffer->cur().codepoint,
&composed) &&
/* And the font has glyph for the composite. */
- font->get_nominal_glyph (composed, &glyph))
+ font->get_glyph (composed, 0, &glyph))
{
/* Composes. */
buffer->next_glyph (); /* Copy to out-buffer. */
/* Modify starter and carry on. */
buffer->out_info[starter].codepoint = composed;
buffer->out_info[starter].glyph_index() = glyph;
- _hb_glyph_info_set_unicode_props (&buffer->out_info[starter], buffer);
+ _hb_glyph_info_set_unicode_props (&buffer->out_info[starter], buffer->unicode);
continue;
}