static inline unsigned int
decompose (const hb_ot_shape_normalize_context_t *c, bool shortest, hb_codepoint_t ab)
{
- hb_codepoint_t a, b, a_glyph, b_glyph;
+ hb_codepoint_t a = 0, b = 0, a_glyph = 0, b_glyph = 0;
hb_buffer_t * const buffer = c->buffer;
hb_font_t * const font = c->font;
{
hb_buffer_t * const buffer = c->buffer;
hb_codepoint_t u = buffer->cur().codepoint;
- hb_codepoint_t glyph;
+ hb_codepoint_t glyph = 0;
if (shortest && c->font->get_nominal_glyph (u, &glyph))
{
/* TODO Currently if there's a variation-selector we give-up, it's just too hard. */
hb_buffer_t * const buffer = c->buffer;
hb_font_t * const font = c->font;
- for (; buffer->idx < end - 1 && !buffer->in_error;) {
+ for (; buffer->idx < end - 1 && buffer->successful;) {
if (unlikely (buffer->unicode->is_variation_selector (buffer->cur(+1).codepoint))) {
/* The next two lines are some ugly lines... But work. */
if (font->get_variation_glyph (buffer->cur().codepoint, buffer->cur(+1).codepoint, &buffer->cur().glyph_index()))
decompose_multi_char_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool short_circuit)
{
hb_buffer_t * const buffer = c->buffer;
- for (unsigned int i = buffer->idx; i < end && !buffer->in_error; i++)
+ for (unsigned int i = buffer->idx; i < end && buffer->successful; i++)
if (unlikely (buffer->unicode->is_variation_selector (buffer->info[i].codepoint))) {
handle_variation_selector_cluster (c, end, short_circuit);
return;
}
- while (buffer->idx < end && !buffer->in_error)
+ while (buffer->idx < end && buffer->successful)
decompose_current_character (c, short_circuit);
}
buffer->clear_output ();
count = buffer->len;
- for (buffer->idx = 0; buffer->idx < count && !buffer->in_error;)
+ for (buffer->idx = 0; buffer->idx < count && buffer->successful;)
{
unsigned int end;
for (end = buffer->idx + 1; end < count; end++)
count = buffer->len;
unsigned int starter = 0;
buffer->next_glyph ();
- while (buffer->idx < count && !buffer->in_error)
+ while (buffer->idx < count && buffer->successful)
{
hb_codepoint_t composed, glyph;
if (/* We don't try to compose a non-mark character with it's preceding starter.
{
/* Composes. */
buffer->next_glyph (); /* Copy to out-buffer. */
- if (unlikely (buffer->in_error))
+ if (unlikely (!buffer->successful))
return;
buffer->merge_out_clusters (starter, buffer->out_len);
buffer->out_len--; /* Remove the second composable. */