#if GTEST_HAS_DEATH_TEST
+namespace internal {
+
+// Returns a Boolean value indicating whether the caller is currently
+// executing in the context of the death test child process. Tools such as
+// Valgrind heap checkers may need this to modify their behavior in death
+// tests. IMPORTANT: This is an internal utility. Using it may break the
+// implementation of death tests. User code MUST NOT use it.
+GTEST_API_ bool InDeathTestChild();
+
+} // namespace internal
+
// The following macros are useful for writing death tests.
// Here's what happens when an ASSERT_DEATH* or EXPECT_DEATH* is
// for (int i = 0; i < 5; i++) {
// EXPECT_DEATH(server.ProcessRequest(i),
// "Invalid request .* in ProcessRequest()")
-// << "Failed to die on request " << i);
+// << "Failed to die on request " << i;
// }
//
// ASSERT_EXIT(server.ExitNow(), ::testing::ExitedWithCode(0), "Exiting");
# ifdef NDEBUG
# define EXPECT_DEBUG_DEATH(statement, regex) \
- do { statement; } while (::testing::internal::AlwaysFalse())
+ GTEST_EXECUTE_STATEMENT_(statement, regex)
# define ASSERT_DEBUG_DEATH(statement, regex) \
- do { statement; } while (::testing::internal::AlwaysFalse())
+ GTEST_EXECUTE_STATEMENT_(statement, regex)
# else