#include "backends/NeonWorkloads/NeonBatchNormalizationFloat32Workload.hpp"
#include "backends/NeonWorkloads/NeonConstantFloat32Workload.hpp"
#include "backends/NeonWorkloads/NeonConstantUint8Workload.hpp"
+#include "backends/NeonWorkloads/NeonConvolution2dBaseWorkload.hpp"
#include "backends/NeonWorkloads/NeonConvolution2dFloat32Workload.hpp"
+#include "backends/NeonWorkloads/NeonConvolution2dUint8Workload.hpp"
#include "backends/NeonWorkloads/NeonDepthwiseConvolutionFloat32Workload.hpp"
#include "backends/NeonWorkloads/NeonDepthwiseConvolutionUint8Workload.hpp"
#include "backends/NeonWorkloads/NeonFloorFloat32Workload.hpp"