Limit max renderbuffer size to avoid too-large allocations
authorMark Adams <marka@nvidia.com>
Wed, 13 Sep 2017 18:54:40 +0000 (14:54 -0400)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Tue, 26 Sep 2017 13:08:39 +0000 (09:08 -0400)
commitf0dd493b71fa4328065fa6775b2c37b4ac6e5814
tree6e375ae185db55553c7d59e863da3131a1136bd1
parent0bef80fc45e49e9486f238e1b5b52a2aae4c530c
Limit max renderbuffer size to avoid too-large allocations

This brings the ES2 version of this test in-line with the ES3 version
in order to avoid hitting address-space limitations with very large max sizes
in 32-bit mode.

VK-GL-CTS issue: 687

Affects:
dEQP-GLES2.functional.state_query.rbo.renderbuffer_size

Change-Id: Id3a0be7e8e2e6aaf3dcb6d9cd2b1c4a9a19d4baf
modules/gles2/functional/es2fRboStateQueryTests.cpp