dEQP-VK.sparse_resources.shader_intrinsics*gather: fix possible of-by-one errors
authorSlawomir Cygan <slawomir.cygan@intel.com>
Thu, 6 Oct 2016 15:31:47 +0000 (17:31 +0200)
committerPyry Haulos <phaulos@google.com>
Fri, 14 Oct 2016 19:51:02 +0000 (12:51 -0700)
commit57162191ce545755054f989c1bc029a30ede72c8
treea6ec9142f37fc702b4d8ef5b4ee1ef9b031a69ba
parente001676282cfb0c051a96eca21ab88a2fe26a46c
dEQP-VK.sparse_resources.shader_intrinsics*gather: fix possible of-by-one errors

The test seems to perform GATHER sampling from center of pixels

On un-even image sizes this may cause failures, as texcoord (being float32)
may not exactly represent pixel center, what can cause different 2x2 rectangle to
be gathered.

The fix is to bias texcoord by half a texel, so sampling is always performed
from centre of 2x2 rectangle.

Fixes following tests (for me):
dEQP-VK.sparse_resources.shader_intrinsics.2d_sparse_gather.r32i.503_137_1
dEQP-VK.sparse_resources.shader_intrinsics.2d_sparse_gather.r32i.11_37_1
dEQP-VK.sparse_resources.shader_intrinsics.2d_sparse_gather.r16i.503_137_1
dEQP-VK.sparse_resources.shader_intrinsics.2d_sparse_gather.r16i.11_37_1
dEQP-VK.sparse_resources.shader_intrinsics.2d_sparse_gather.r8i.503_137_1
dEQP-VK.sparse_resources.shader_intrinsics.2d_sparse_gather.r8i.11_37_1
dEQP-VK.sparse_resources.shader_intrinsics.2d_sparse_gather.rgba32ui.503_137_1
dEQP-VK.sparse_resources.shader_intrinsics.2d_sparse_gather.rgba32ui.11_37_1
dEQP-VK.sparse_resources.shader_intrinsics.2d_sparse_gather.rgba16ui.503_137_1
dEQP-VK.sparse_resources.shader_intrinsics.2d_sparse_gather.rgba16ui.11_37_1
dEQP-VK.sparse_resources.shader_intrinsics.2d_sparse_gather.rgba8ui.503_137_1
dEQP-VK.sparse_resources.shader_intrinsics.2d_sparse_gather.rgba8ui.11_37_1
dEQP-VK.sparse_resources.shader_intrinsics.2d_array_sparse_gather.r32i.503_137_3
dEQP-VK.sparse_resources.shader_intrinsics.2d_array_sparse_gather.r32i.11_37_3
dEQP-VK.sparse_resources.shader_intrinsics.2d_array_sparse_gather.r16i.503_137_3
dEQP-VK.sparse_resources.shader_intrinsics.2d_array_sparse_gather.r16i.11_37_3
dEQP-VK.sparse_resources.shader_intrinsics.2d_array_sparse_gather.r8i.503_137_3
dEQP-VK.sparse_resources.shader_intrinsics.2d_array_sparse_gather.r8i.11_37_3
dEQP-VK.sparse_resources.shader_intrinsics.2d_array_sparse_gather.rgba32ui.503_137_3
dEQP-VK.sparse_resources.shader_intrinsics.2d_array_sparse_gather.rgba32ui.11_37_3
dEQP-VK.sparse_resources.shader_intrinsics.2d_array_sparse_gather.rgba16ui.503_137_3
dEQP-VK.sparse_resources.shader_intrinsics.2d_array_sparse_gather.rgba16ui.11_37_3
dEQP-VK.sparse_resources.shader_intrinsics.2d_array_sparse_gather.rgba8ui.503_137_3
dEQP-VK.sparse_resources.shader_intrinsics.2d_array_sparse_gather.rgba8ui.11_37_3

Affects: dEQP-VK.sparse_resources.shader_intrinsics.*gather*

Change-Id: I218d68033e3c83d5270c54731eac3a72c6899173
external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesShaderIntrinsicsSampled.cpp