Adjust cull_distance position on pixel center
authorJeannot Breton <jbreton@nvidia.com>
Tue, 2 May 2017 20:44:43 +0000 (15:44 -0500)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Fri, 12 May 2017 15:46:19 +0000 (11:46 -0400)
commit1e774422fcf8e6c9aadcef541d50fc2de893ec23
tree0ac8ba24fd673209b849ddffa898a68e7ed9b929
parent77e9fbae1434b39e7c5f74ad0482c7a4923dad6b
Adjust cull_distance position on pixel center

The primitive position is on the pixel edge, it should be on the
pixel center to be rendered at the expected location

Affects:

KHR-GL45.cull_distance.functional

Components: OpenGL

VK-GL-CTS issue: 396

Change-Id: I6f604c559894a4d9b1220a65935eb59b8b8e53e6
external/openglcts/modules/gl/gl3cCullDistanceTests.cpp