Add GL/ES VERSION defines
authorDaniel Koch <dkoch@nvidia.com>
Tue, 21 Mar 2017 19:55:54 +0000 (15:55 -0400)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Wed, 22 Mar 2017 08:46:33 +0000 (03:46 -0500)
commit091a7c799f05f94bfdb61423a934d2d9427e9f06
treeeb4a81d16646a126c05b5684e9b04828acb88cf0
parent0e7d6632c0c25b7fc38f8b855cba3cc05d4ed53b
Add GL/ES VERSION defines

The dEQP does not use the standard GL or GLES headers, but instead
provides it's own type and enum definitions via glw.h.
However this was missing the GL_VERSION_* and GL_ES_VERSION_* defines
that are defined in the standard headers when the types are defined.
This change adds a new inlined include file 'glwVersions.inl' that
defines the GL_*VERSION* for the API versions that are currently
enabled.

VK-GL-CTS issue: 196
Components: OpenGL, Framework

Change-Id: Ie3f9a8e3958aee2cfdee4a4bc6de392bfeb13f1d
external/fetch_kc_cts.py
framework/opengl/wrapper/glw.h
framework/opengl/wrapper/glwVersions.inl [new file with mode: 0644]
scripts/khr_util/registry.py
scripts/opengl/gen_all.py
scripts/opengl/gen_versions.py [new file with mode: 0644]