{
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType;
DE_NULL, // const void* pNext;
- srcAccessMask, // VkAccessFlags outputMask;
- dstAccessMask, // VkAccessFlags inputMask;
+ srcAccessMask, // VkAccessFlags srcAccessMask;
+ dstAccessMask, // VkAccessFlags dstAccessMask;
oldLayout, // VkImageLayout oldLayout;
newLayout, // VkImageLayout newLayout;
VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;