Fix PIPELINE_STAGE_TOP_OF_PIPE_BIT usage in api tests
[platform/upstream/VK-GL-CTS.git] / external / vulkancts / modules / vulkan / api / vktApiComputeInstanceResultBuffer.cpp
index 6157f77..8441e73 100644 (file)
@@ -98,8 +98,8 @@ VkBufferMemoryBarrier ComputeInstanceResultBuffer::createResultBufferBarrier(VkB
        {
                VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
                DE_NULL,
-               VK_ACCESS_SHADER_WRITE_BIT,                                                                     // outputMask
-               VK_ACCESS_SHADER_READ_BIT,                                                                      // inputMask
+               VK_ACCESS_SHADER_WRITE_BIT,                                                                     // srcAccessMask
+               VK_ACCESS_HOST_READ_BIT,                                                                        // dstAccessMask
                VK_QUEUE_FAMILY_IGNORED,                                                                        // srcQueueFamilyIndex
                VK_QUEUE_FAMILY_IGNORED,                                                                        // destQueueFamilyIndex
                buffer,                                                                                                         // buffer