#include "es32cTestPackage.hpp"
#include "es32cCopyImageTests.hpp"
-#include "es32cRobustBufferAccessBehaviorTests.hpp"
#include "esextcTestPackage.hpp"
+#include "glcAggressiveShaderOptimizationsTests.hpp"
#include "glcFragDepthTests.hpp"
#include "glcInfoTests.hpp"
+#include "glcInternalformatTests.hpp"
#include "glcSeparableProgramsTransformFeedbackTests.hpp"
#include "glcShaderConstExprTests.hpp"
#include "glcShaderIndexingTests.hpp"
tcu::TestCaseGroup* shadersGroup = new tcu::TestCaseGroup(getTestContext(), "shaders", "");
shadersGroup->addChild(new deqp::ShaderIntegerMixTests(getContext(), glu::GLSL_VERSION_320_ES));
shadersGroup->addChild(new deqp::ShaderNegativeTests(getContext(), glu::GLSL_VERSION_320_ES));
+ shadersGroup->addChild(new glcts::AggressiveShaderOptimizationsTests(getContext()));
addChild(shadersGroup);
tcu::TestCaseGroup* coreGroup = new tcu::TestCaseGroup(getTestContext(), "core", "");
coreGroup->addChild(new glcts::ShaderMacroTests(getContext()));
coreGroup->addChild(new glcts::SeparableProgramsTransformFeedbackTests(getContext()));
coreGroup->addChild(new glcts::CopyImageTests(getContext()));
+ coreGroup->addChild(new glcts::InternalformatTests(getContext()));
addChild(coreGroup);
- tcu::TestCaseGroup* robustGroup = new tcu::TestCaseGroup(getTestContext(), "robust", "");
- robustGroup->addChild(new es32cts::RobustBufferAccessBehaviorTests(getContext()));
- addChild(robustGroup);
}
catch (...)
{