#ifndef __MENU_H__
#define __MENU_H__
+struct cli_ch_state;
struct menu;
struct menu *menu_create(char *title, int timeout, int prompt,
/** enum bootmenu_key - keys that can be returned by the bootmenu */
enum bootmenu_key {
- KEY_NONE = 0,
- KEY_UP,
- KEY_DOWN,
- KEY_SELECT,
- KEY_QUIT,
- KEY_PLUS,
- KEY_MINUS,
- KEY_SPACE,
+ BKEY_NONE = 0,
+ BKEY_UP,
+ BKEY_DOWN,
+ BKEY_SELECT,
+ BKEY_QUIT,
+ BKEY_PLUS,
+ BKEY_MINUS,
+ BKEY_SPACE,
+ BKEY_SAVE,
+
+ BKEY_COUNT,
};
/**
* indicating that the current option should be chosen.
*
* @menu: Menu being processed
- * @key: Returns the code for the key the user pressed:
+ * @esc: Set to 1 if the escape key is pressed, otherwise not updated
+ * Returns: code for the key the user pressed:
* enter: KEY_SELECT
* Ctrl-C: KEY_QUIT
* anything else: KEY_NONE
- * @esc: Set to 1 if the escape key is pressed, otherwise not updated
*/
-void bootmenu_autoboot_loop(struct bootmenu_data *menu,
- enum bootmenu_key *key, int *esc);
+enum bootmenu_key bootmenu_autoboot_loop(struct bootmenu_data *menu,
+ struct cli_ch_state *cch);
/**
* bootmenu_loop() - handle waiting for a keypress when autoboot is disabled
* character is recognised
*
* @menu: Menu being processed
- * @key: Returns the code for the key the user pressed:
- * enter: KEY_SELECT
- * Ctrl-C: KEY_QUIT
- * Up arrow: KEY_UP
- * Down arrow: KEY_DOWN
- * Escape (by itself): KEY_QUIT
- * Plus: KEY_PLUS
- * Minus: KEY_MINUS
- * Space: KEY_SPACE
* @esc: On input, a non-zero value indicates that an escape sequence has
* resulted in that many characters so far. On exit this is updated to the
* new number of characters
+ * Returns: code for the key the user pressed:
+ * enter: BKEY_SELECT
+ * Ctrl-C: BKEY_QUIT
+ * Up arrow: BKEY_UP
+ * Down arrow: BKEY_DOWN
+ * Escape (by itself): BKEY_QUIT
+ * Plus: BKEY_PLUS
+ * Minus: BKEY_MINUS
+ * Space: BKEY_SPACE
+ */
+enum bootmenu_key bootmenu_loop(struct bootmenu_data *menu,
+ struct cli_ch_state *cch);
+
+/**
+ * bootmenu_conv_key() - Convert a U-Boot keypress into a menu key
+ *
+ * @ichar: Keypress to convert (ASCII, including control characters)
+ * Returns: Menu key that corresponds to @ichar, or BKEY_NONE if none
*/
-void bootmenu_loop(struct bootmenu_data *menu,
- enum bootmenu_key *key, int *esc);
+enum bootmenu_key bootmenu_conv_key(int ichar);
#endif /* __MENU_H__ */