#include "gpu/GLES2/gl2extchromium.h"
#include "gpu/command_buffer/client/gles2_implementation.h"
#include "gpu/command_buffer/client/gles2_lib.h"
+#include "gpu/command_buffer/common/gles2_cmd_utils.h"
#include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h"
#include "third_party/khronos/GLES2/gl2.h"
void WebGraphicsContext3DImpl::releaseShaderCompiler() {
}
+// static
+void WebGraphicsContext3DImpl::ConvertAttributes(
+ const blink::WebGraphicsContext3D::Attributes& attributes,
+ ::gpu::gles2::ContextCreationAttribHelper* output_attribs) {
+ output_attribs->alpha_size = attributes.alpha ? 8 : 0;
+ output_attribs->depth_size = attributes.depth ? 24 : 0;
+ output_attribs->stencil_size = attributes.stencil ? 8 : 0;
+ output_attribs->samples = attributes.antialias ? 4 : 0;
+ output_attribs->sample_buffers = attributes.antialias ? 1 : 0;
+ output_attribs->fail_if_major_perf_caveat =
+ attributes.failIfMajorPerformanceCaveat;
+ output_attribs->bind_generates_resource = false;
+}
+
} // namespace gpu
} // namespace webkit