// - JSTypedArray
// - JSDataView
// - JSCollection
+// - Float32x4
+// - Float64x2
+// - Int32x4
// - JSSet
// - JSMap
// - JSSetIterator
// - ExternalInt32Array
// - ExternalUint32Array
// - ExternalFloat32Array
+// - ExternalFloat32x4Array
+// - ExternalFloat64x2Array
+// - ExternalInt32x4Array
// - Name
// - String
// - SeqString
V(EXTERNAL_INT32_ARRAY_TYPE) \
V(EXTERNAL_UINT32_ARRAY_TYPE) \
V(EXTERNAL_FLOAT32_ARRAY_TYPE) \
+ V(EXTERNAL_FLOAT32x4_ARRAY_TYPE) \
+ V(EXTERNAL_FLOAT64x2_ARRAY_TYPE) \
+ V(EXTERNAL_INT32x4_ARRAY_TYPE) \
V(EXTERNAL_FLOAT64_ARRAY_TYPE) \
V(EXTERNAL_UINT8_CLAMPED_ARRAY_TYPE) \
\
V(FIXED_INT32_ARRAY_TYPE) \
V(FIXED_UINT32_ARRAY_TYPE) \
V(FIXED_FLOAT32_ARRAY_TYPE) \
+ V(FIXED_FLOAT32x4_ARRAY_TYPE) \
+ V(FIXED_INT32x4_ARRAY_TYPE) \
+ V(FIXED_FLOAT64x2_ARRAY_TYPE) \
V(FIXED_FLOAT64_ARRAY_TYPE) \
V(FIXED_UINT8_CLAMPED_ARRAY_TYPE) \
\
V(JS_ARRAY_BUFFER_TYPE) \
V(JS_TYPED_ARRAY_TYPE) \
V(JS_DATA_VIEW_TYPE) \
+ V(FLOAT32x4_TYPE) \
+ V(FLOAT64x2_TYPE) \
+ V(INT32x4_TYPE) \
V(JS_PROXY_TYPE) \
V(JS_SET_TYPE) \
V(JS_MAP_TYPE) \
EXTERNAL_INT32_ARRAY_TYPE,
EXTERNAL_UINT32_ARRAY_TYPE,
EXTERNAL_FLOAT32_ARRAY_TYPE,
+ EXTERNAL_FLOAT32x4_ARRAY_TYPE,
+ EXTERNAL_FLOAT64x2_ARRAY_TYPE,
+ EXTERNAL_INT32x4_ARRAY_TYPE,
EXTERNAL_FLOAT64_ARRAY_TYPE,
EXTERNAL_UINT8_CLAMPED_ARRAY_TYPE, // LAST_EXTERNAL_ARRAY_TYPE
FIXED_INT8_ARRAY_TYPE, // FIRST_FIXED_TYPED_ARRAY_TYPE
FIXED_INT16_ARRAY_TYPE,
FIXED_UINT16_ARRAY_TYPE,
FIXED_INT32_ARRAY_TYPE,
+ FIXED_INT32x4_ARRAY_TYPE,
FIXED_UINT32_ARRAY_TYPE,
FIXED_FLOAT32_ARRAY_TYPE,
+ FIXED_FLOAT32x4_ARRAY_TYPE,
+ FIXED_FLOAT64x2_ARRAY_TYPE,
FIXED_FLOAT64_ARRAY_TYPE,
FIXED_UINT8_CLAMPED_ARRAY_TYPE, // LAST_FIXED_TYPED_ARRAY_TYPE
FIXED_DOUBLE_ARRAY_TYPE,
JS_ARRAY_BUFFER_TYPE,
JS_TYPED_ARRAY_TYPE,
JS_DATA_VIEW_TYPE,
+ FLOAT32x4_TYPE,
+ FLOAT64x2_TYPE,
+ INT32x4_TYPE,
JS_SET_TYPE,
JS_MAP_TYPE,
JS_SET_ITERATOR_TYPE,
V(ExternalInt32Array) \
V(ExternalUint32Array) \
V(ExternalFloat32Array) \
+ V(ExternalFloat32x4Array) \
+ V(ExternalFloat64x2Array) \
+ V(ExternalInt32x4Array) \
V(ExternalFloat64Array) \
V(ExternalUint8ClampedArray) \
V(FixedTypedArrayBase) \
V(FixedUint32Array) \
V(FixedInt32Array) \
V(FixedFloat32Array) \
+ V(FixedFloat32x4Array) \
+ V(FixedFloat64x2Array) \
+ V(FixedInt32x4Array) \
V(FixedFloat64Array) \
V(FixedUint8ClampedArray) \
V(ByteArray) \
V(JSArrayBufferView) \
V(JSTypedArray) \
V(JSDataView) \
+ V(Float32x4) \
+ V(Float64x2) \
+ V(Int32x4) \
V(JSProxy) \
V(JSFunctionProxy) \
V(JSSet) \
inline bool HasExternalInt32Elements();
inline bool HasExternalUint32Elements();
inline bool HasExternalFloat32Elements();
+ inline bool HasExternalFloat32x4Elements();
+ inline bool HasExternalFloat64x2Elements();
+ inline bool HasExternalInt32x4Elements();
inline bool HasExternalFloat64Elements();
inline bool HasFixedTypedArrayElements();
inline bool HasFixedUint32Elements();
inline bool HasFixedFloat32Elements();
inline bool HasFixedFloat64Elements();
+ inline bool HasFixedFloat32x4Elements();
+ inline bool HasFixedFloat64x2Elements();
+ inline bool HasFixedInt32x4Elements();
bool HasFastArgumentsElements();
bool HasDictionaryArgumentsElements();
// V has parameters (Type, type, TYPE, C type, element_size)
-#define TYPED_ARRAYS(V) \
+#define BUILTIN_TYPED_ARRAY(V) \
V(Uint8, uint8, UINT8, uint8_t, 1) \
V(Int8, int8, INT8, int8_t, 1) \
V(Uint16, uint16, UINT16, uint16_t, 2) \
V(Uint8Clamped, uint8_clamped, UINT8_CLAMPED, uint8_t, 1)
+#define SIMD128_TYPED_ARRAY(V) \
+ V(Float32x4, float32x4, FLOAT32x4, v8::internal::float32x4_value_t, 16) \
+ V(Float64x2, float64x2, FLOAT64x2, v8::internal::float64x2_value_t, 16) \
+ V(Int32x4, int32x4, INT32x4, v8::internal::int32x4_value_t, 16)
+
+
+#define TYPED_ARRAYS(V) \
+ BUILTIN_TYPED_ARRAY(V) \
+ SIMD128_TYPED_ARRAY(V)
+
// An ExternalArray represents a fixed-size array of primitive values
// which live outside the JavaScript heap. Its subclasses are used to
};
+class ExternalFloat32x4Array: public ExternalArray {
+ public:
+ // Setter and getter.
+ inline float32x4_value_t get_scalar(int index);
+ static inline Handle<Object> get(Handle<ExternalFloat32x4Array> array,
+ int index);
+ inline void set(int index, const float32x4_value_t& value);
+
+ // This accessor applies the correct conversion from Smi, HeapNumber
+ // and undefined.
+ static Handle<Object> SetValue(Handle<ExternalFloat32x4Array> array,
+ uint32_t index,
+ Handle<Object> value);
+
+ // Casting.
+ DECLARE_CAST(ExternalFloat32x4Array)
+
+ // Dispatched behavior.
+ DECLARE_PRINTER(ExternalFloat32x4Array)
+ DECLARE_VERIFIER(ExternalFloat32x4Array)
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalFloat32x4Array);
+};
+
+
+class ExternalFloat64x2Array: public ExternalArray {
+ public:
+ // Setter and getter.
+ inline float64x2_value_t get_scalar(int index);
+ static inline Handle<Object> get(Handle<ExternalFloat64x2Array> array,
+ int index);
+ inline void set(int index, const float64x2_value_t& value);
+
+ // This accessor applies the correct conversion from Smi, HeapNumber
+ // and undefined.
+ static Handle<Object> SetValue(Handle<ExternalFloat64x2Array> array,
+ uint32_t index,
+ Handle<Object> value);
+
+ // Casting.
+ DECLARE_CAST(ExternalFloat64x2Array)
+
+ // Dispatched behavior.
+ DECLARE_PRINTER(ExternalFloat64x2Array)
+ DECLARE_VERIFIER(ExternalFloat64x2Array)
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalFloat64x2Array);
+};
+
+
+class ExternalInt32x4Array: public ExternalArray {
+ public:
+ // Setter and getter.
+ inline int32x4_value_t get_scalar(int index);
+ static inline Handle<Object> get(Handle<ExternalInt32x4Array> array,
+ int index);
+ inline void set(int index, const int32x4_value_t& value);
+
+ // This accessor applies the correct conversion from Smi, HeapNumber
+ // and undefined.
+ static Handle<Object> SetValue(Handle<ExternalInt32x4Array> array,
+ uint32_t index,
+ Handle<Object> value);
+
+ // Casting.
+ DECLARE_CAST(ExternalInt32x4Array)
+
+ // Dispatched behavior.
+ DECLARE_PRINTER(ExternalInt32x4Array)
+ DECLARE_VERIFIER(ExternalInt32x4Array)
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalInt32x4Array);
+};
+
+
class ExternalFloat64Array: public ExternalArray {
public:
// Setter and getter.
V(Math, clz32, MathClz32) \
V(Math, fround, MathFround)
+#define SIMD_NULLARY_OPERATIONS(V) \
+ V(SIMD.float32x4, zero, Float32x4Zero, Float32x4) \
+ V(SIMD.float64x2, zero, Float64x2Zero, Float64x2) \
+ V(SIMD.int32x4, zero, Int32x4Zero, Int32x4)
+
+#define SIMD_UNARY_OPERATIONS(V) \
+ V(SIMD, float32x4, Float32x4Coercion, Float32x4, Float32x4) \
+ V(SIMD, float64x2, Float64x2Coercion, Float64x2, Float64x2) \
+ V(SIMD, int32x4, Int32x4Coercion, Int32x4, Int32x4) \
+ V(SIMD.float32x4, abs, Float32x4Abs, Float32x4, Float32x4) \
+ V(SIMD.float32x4, fromInt32x4, Int32x4ToFloat32x4, Float32x4, Int32x4) \
+ V(SIMD.float32x4, fromInt32x4Bits, Int32x4BitsToFloat32x4, Float32x4, \
+ Int32x4) \
+ V(SIMD.float32x4, neg, Float32x4Neg, Float32x4, Float32x4) \
+ V(SIMD.float32x4, reciprocal, Float32x4Reciprocal, Float32x4, Float32x4) \
+ V(SIMD.float32x4, reciprocalSqrt, Float32x4ReciprocalSqrt, \
+ Float32x4, Float32x4) \
+ V(SIMD.float32x4, splat, Float32x4Splat, Float32x4, Double) \
+ V(SIMD.float32x4, sqrt, Float32x4Sqrt, Float32x4, Float32x4) \
+ V(SIMD.float64x2, abs, Float64x2Abs, Float64x2, Float64x2) \
+ V(SIMD.float64x2, neg, Float64x2Neg, Float64x2, Float64x2) \
+ V(SIMD.float64x2, sqrt, Float64x2Sqrt, Float64x2, Float64x2) \
+ V(SIMD.int32x4, fromFloat32x4, Float32x4ToInt32x4, Int32x4, Float32x4) \
+ V(SIMD.int32x4, fromFloat32x4Bits, Float32x4BitsToInt32x4, Int32x4, \
+ Float32x4) \
+ V(SIMD.int32x4, neg, Int32x4Neg, Int32x4, Int32x4) \
+ V(SIMD.int32x4, not, Int32x4Not, Int32x4, Int32x4) \
+ V(SIMD.int32x4, splat, Int32x4Splat, Int32x4, Integer32)
+
+// Do not need to install them in InstallExperimentalSIMDBuiltinFunctionIds.
+#define SIMD_UNARY_OPERATIONS_FOR_PROPERTY_ACCESS(V) \
+ V(SIMD.float32x4.prototype, signMask, Float32x4GetSignMask, Integer32, \
+ Float32x4) \
+ V(SIMD.float32x4.prototype, x, Float32x4GetX, Double, Float32x4) \
+ V(SIMD.float32x4.prototype, y, Float32x4GetY, Double, Float32x4) \
+ V(SIMD.float32x4.prototype, z, Float32x4GetZ, Double, Float32x4) \
+ V(SIMD.float32x4.prototype, w, Float32x4GetW, Double, Float32x4) \
+ V(SIMD.float64x2.prototype, signMask, Float64x2GetSignMask, Integer32, \
+ Float64x2) \
+ V(SIMD.float64x2.prototype, x, Float64x2GetX, Double, Float64x2) \
+ V(SIMD.float64x2.prototype, y, Float64x2GetY, Double, Float64x2) \
+ V(SIMD.int32x4.prototype, signMask, Int32x4GetSignMask, Integer32, Int32x4) \
+ V(SIMD.int32x4.prototype, x, Int32x4GetX, Integer32, Int32x4) \
+ V(SIMD.int32x4.prototype, y, Int32x4GetY, Integer32, Int32x4) \
+ V(SIMD.int32x4.prototype, z, Int32x4GetZ, Integer32, Int32x4) \
+ V(SIMD.int32x4.prototype, w, Int32x4GetW, Integer32, Int32x4) \
+ V(SIMD.int32x4.prototype, flagX, Int32x4GetFlagX, Tagged, Int32x4) \
+ V(SIMD.int32x4.prototype, flagY, Int32x4GetFlagY, Tagged, Int32x4) \
+ V(SIMD.int32x4.prototype, flagZ, Int32x4GetFlagZ, Tagged, Int32x4) \
+ V(SIMD.int32x4.prototype, flagW, Int32x4GetFlagW, Tagged, Int32x4)
+
+#define SIMD_BINARY_OPERATIONS(V) \
+ V(SIMD.float32x4, add, Float32x4Add, Float32x4, Float32x4, Float32x4) \
+ V(SIMD.float32x4, div, Float32x4Div, Float32x4, Float32x4, Float32x4) \
+ V(SIMD.float32x4, max, Float32x4Max, Float32x4, Float32x4, Float32x4) \
+ V(SIMD.float32x4, min, Float32x4Min, Float32x4, Float32x4, Float32x4) \
+ V(SIMD.float32x4, mul, Float32x4Mul, Float32x4, Float32x4, Float32x4) \
+ V(SIMD.float32x4, sub, Float32x4Sub, Float32x4, Float32x4, Float32x4) \
+ V(SIMD.float32x4, equal, Float32x4Equal, Int32x4, Float32x4, Float32x4) \
+ V(SIMD.float32x4, notEqual, Float32x4NotEqual, Int32x4, Float32x4, \
+ Float32x4) \
+ V(SIMD.float32x4, greaterThan, Float32x4GreaterThan, Int32x4, Float32x4, \
+ Float32x4) \
+ V(SIMD.float32x4, greaterThanOrEqual, Float32x4GreaterThanOrEqual, Int32x4, \
+ Float32x4, Float32x4) \
+ V(SIMD.float32x4, lessThan, Float32x4LessThan, Int32x4, Float32x4, \
+ Float32x4) \
+ V(SIMD.float32x4, lessThanOrEqual, Float32x4LessThanOrEqual, Int32x4, \
+ Float32x4, Float32x4) \
+ V(SIMD.float32x4, shuffle, Float32x4Shuffle, Float32x4, Float32x4, \
+ Integer32) \
+ V(SIMD.float32x4, scale, Float32x4Scale, Float32x4, Float32x4, Double) \
+ V(SIMD.float32x4, withX, Float32x4WithX, Float32x4, Float32x4, Double) \
+ V(SIMD.float32x4, withY, Float32x4WithY, Float32x4, Float32x4, Double) \
+ V(SIMD.float32x4, withZ, Float32x4WithZ, Float32x4, Float32x4, Double) \
+ V(SIMD.float32x4, withW, Float32x4WithW, Float32x4, Float32x4, Double) \
+ V(SIMD.float64x2, add, Float64x2Add, Float64x2, Float64x2, Float64x2) \
+ V(SIMD.float64x2, div, Float64x2Div, Float64x2, Float64x2, Float64x2) \
+ V(SIMD.float64x2, max, Float64x2Max, Float64x2, Float64x2, Float64x2) \
+ V(SIMD.float64x2, min, Float64x2Min, Float64x2, Float64x2, Float64x2) \
+ V(SIMD.float64x2, mul, Float64x2Mul, Float64x2, Float64x2, Float64x2) \
+ V(SIMD.float64x2, sub, Float64x2Sub, Float64x2, Float64x2, Float64x2) \
+ V(SIMD.float64x2, scale, Float64x2Scale, Float64x2, Float64x2, Double) \
+ V(SIMD.float64x2, withX, Float64x2WithX, Float64x2, Float64x2, Double) \
+ V(SIMD.float64x2, withY, Float64x2WithY, Float64x2, Float64x2, Double) \
+ V(SIMD, float64x2, Float64x2Constructor, Float64x2, Double, Double) \
+ V(SIMD.int32x4, add, Int32x4Add, Int32x4, Int32x4, Int32x4) \
+ V(SIMD.int32x4, and, Int32x4And, Int32x4, Int32x4, Int32x4) \
+ V(SIMD.int32x4, mul, Int32x4Mul, Int32x4, Int32x4, Int32x4) \
+ V(SIMD.int32x4, or, Int32x4Or, Int32x4, Int32x4, Int32x4) \
+ V(SIMD.int32x4, sub, Int32x4Sub, Int32x4, Int32x4, Int32x4) \
+ V(SIMD.int32x4, xor, Int32x4Xor, Int32x4, Int32x4, Int32x4) \
+ V(SIMD.int32x4, shuffle, Int32x4Shuffle, Int32x4, Int32x4, Integer32) \
+ V(SIMD.int32x4, withX, Int32x4WithX, Int32x4, Int32x4, Integer32) \
+ V(SIMD.int32x4, withY, Int32x4WithY, Int32x4, Int32x4, Integer32) \
+ V(SIMD.int32x4, withZ, Int32x4WithZ, Int32x4, Int32x4, Integer32) \
+ V(SIMD.int32x4, withW, Int32x4WithW, Int32x4, Int32x4, Integer32) \
+ V(SIMD.int32x4, withFlagX, Int32x4WithFlagX, Int32x4, Int32x4, Tagged) \
+ V(SIMD.int32x4, withFlagY, Int32x4WithFlagY, Int32x4, Int32x4, Tagged) \
+ V(SIMD.int32x4, withFlagZ, Int32x4WithFlagZ, Int32x4, Int32x4, Tagged) \
+ V(SIMD.int32x4, withFlagW, Int32x4WithFlagW, Int32x4, Int32x4, Tagged) \
+ V(SIMD.int32x4, greaterThan, Int32x4GreaterThan, Int32x4, Int32x4, Int32x4) \
+ V(SIMD.int32x4, equal, Int32x4Equal, Int32x4, Int32x4, Int32x4) \
+ V(SIMD.int32x4, lessThan, Int32x4LessThan, Int32x4, Int32x4, Int32x4) \
+ V(SIMD.int32x4, shiftLeft, Int32x4ShiftLeft, Int32x4, Int32x4, Integer32) \
+ V(SIMD.int32x4, shiftRight, Int32x4ShiftRight, Int32x4, Int32x4, Integer32) \
+ V(SIMD.int32x4, shiftRightArithmetic, Int32x4ShiftRightArithmetic, Int32x4, \
+ Int32x4, Integer32)
+
+#define SIMD_TERNARY_OPERATIONS(V) \
+ V(SIMD.float32x4, clamp, Float32x4Clamp, Float32x4, Float32x4, Float32x4, \
+ Float32x4) \
+ V(SIMD.float32x4, shuffleMix, Float32x4ShuffleMix, Float32x4, Float32x4, \
+ Float32x4, Integer32) \
+ V(SIMD.float32x4, select, Float32x4Select, Float32x4, Int32x4, Float32x4, \
+ Float32x4) \
+ V(SIMD.float64x2, clamp, Float64x2Clamp, Float64x2, Float64x2, Float64x2, \
+ Float64x2) \
+ V(SIMD.int32x4, select, Int32x4Select, Int32x4, Int32x4, Int32x4, Int32x4)
+
+#define SIMD_QUARTERNARY_OPERATIONS(V) \
+ V(SIMD, float32x4, Float32x4Constructor, Float32x4, Double, Double, Double, \
+ Double) \
+ V(SIMD, int32x4, Int32x4Constructor, Int32x4, Integer32, Integer32, \
+ Integer32, Integer32) \
+ V(SIMD.int32x4, bool, Int32x4Bool, Int32x4, Tagged, Tagged, Tagged, Tagged)
+
+#define SIMD_ARRAY_OPERATIONS(V) \
+ V(Float32x4Array.prototype, getAt, Float32x4ArrayGetAt) \
+ V(Float32x4Array.prototype, setAt, Float32x4ArraySetAt) \
+ V(Float64x2Array.prototype, getAt, Float64x2ArrayGetAt) \
+ V(Float64x2Array.prototype, setAt, Float64x2ArraySetAt) \
+ V(Int32x4Array.prototype, getAt, Int32x4ArrayGetAt) \
+ V(Int32x4Array.prototype, setAt, Int32x4ArraySetAt)
+
+// Do not need to install them in InstallExperimentalSIMDBuiltinFunctionIds.
+#define SIMD_FAKE_ID_LISTS(V) \
+ V(SIMD, unreachable, SIMD128Unreachable) \
+ V(SIMD, change, SIMD128Change)
+
enum BuiltinFunctionId {
kArrayCode,
#define DECLARE_FUNCTION_ID(ignored1, ignore2, name) \
k##name,
FUNCTIONS_WITH_ID_LIST(DECLARE_FUNCTION_ID)
-#undef DECLARE_FUNCTION_ID
// Fake id for a special case of Math.pow. Note, it continues the
// list of math functions.
- kMathPowHalf
+ kMathPowHalf,
+ SIMD_FAKE_ID_LISTS(DECLARE_FUNCTION_ID)
+ SIMD_ARRAY_OPERATIONS(DECLARE_FUNCTION_ID)
+#undef DECLARE_FUNCTION_ID
+#define DECLARE_SIMD_NULLARY_FUNCTION_ID(i1, i2, name, i3) \
+ k##name,
+ SIMD_NULLARY_OPERATIONS(DECLARE_SIMD_NULLARY_FUNCTION_ID)
+#undef DECLARE_SIMD_NULLARY_FUNCTION_ID
+#define DECLARE_SIMD_UNARY_FUNCTION_ID(i1, i2, name, i3, i4) \
+ k##name,
+ SIMD_UNARY_OPERATIONS(DECLARE_SIMD_UNARY_FUNCTION_ID)
+ SIMD_UNARY_OPERATIONS_FOR_PROPERTY_ACCESS(DECLARE_SIMD_UNARY_FUNCTION_ID)
+#undef DECLARE_SIMD_UNARY_FUNCTION_ID
+#define DECLARE_SIMD_BINARY_FUNCTION_ID(i1, i2, name, i3, i4, i5) \
+ k##name,
+ SIMD_BINARY_OPERATIONS(DECLARE_SIMD_BINARY_FUNCTION_ID)
+#undef DECLARE_SIMD_BINARY_FUNCTION_ID
+#define DECLARE_SIMD_TERNARY_FUNCTION_ID(i1, i2, name, i3, i4, i5, i6) \
+ k##name,
+ SIMD_TERNARY_OPERATIONS(DECLARE_SIMD_TERNARY_FUNCTION_ID)
+#undef DECLARE_SIMD_TERNARY_FUNCTION_ID
+#define DECLARE_SIMD_QUARTERNARY_FUNCTION_ID(i1, i2, name, i3, i4, i5, i6, i7) \
+ k##name,
+ SIMD_QUARTERNARY_OPERATIONS(DECLARE_SIMD_QUARTERNARY_FUNCTION_ID)
+#undef DECLARE_SIMD_QUARTERNARY_FUNCTION_ID
+ kNumberOfBuiltinFunction
};
};
+class Float32x4: public JSObject {
+ public:
+ typedef float32x4_value_t value_t;
+ static const int kValueSize = kFloat32x4Size;
+ static const InstanceType kInstanceType = FLOAT32x4_TYPE;
+ static inline const char* Name();
+ static inline int kRuntimeAllocatorId();
+
+ // [value]: the FixedFloat32x4Array with length 1.
+ DECL_ACCESSORS(value, Object)
+
+ // Casting.
+ DECLARE_CAST(Float32x4)
+
+ // Dispatched behavior.
+ void Float32x4Print(OStream& os);
+ DECLARE_VERIFIER(Float32x4)
+
+ // Helpers.
+ static const int kLanes = 4;
+ inline float getAt(int index);
+ inline float x() { return getAt(0); }
+ inline float y() { return getAt(1); }
+ inline float z() { return getAt(2); }
+ inline float w() { return getAt(3); }
+ inline float32x4_value_t get();
+ inline void set(float32x4_value_t f32x4);
+
+ // Layout description.
+ static const int kValueOffset = JSObject::kHeaderSize;
+ static const int kSize = kValueOffset + kPointerSize;
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(Float32x4);
+};
+
+
+class Float64x2: public JSObject {
+ public:
+ typedef float64x2_value_t value_t;
+ static const int kValueSize = kFloat64x2Size;
+ static const InstanceType kInstanceType = FLOAT64x2_TYPE;
+ static inline const char* Name();
+ static inline int kRuntimeAllocatorId();
+
+ // [value]: the FixedFloat64x2Array with length 1.
+ DECL_ACCESSORS(value, Object)
+
+ // Casting.
+ DECLARE_CAST(Float64x2)
+
+ // Dispatched behavior.
+ void Float64x2Print(OStream& os);
+ DECLARE_VERIFIER(Float64x2)
+
+ // Helpers.
+ static const int kLanes = 2;
+ inline double getAt(int index);
+ inline double x() { return getAt(0); }
+ inline double y() { return getAt(1); }
+ inline float64x2_value_t get();
+ inline void set(float64x2_value_t f64x2);
+
+ // Layout description.
+ static const int kValueOffset = JSObject::kHeaderSize;
+ static const int kSize = kValueOffset + kPointerSize;
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(Float64x2);
+};
+
+
+class Int32x4: public JSObject {
+ public:
+ typedef int32x4_value_t value_t;
+ static const int kValueSize = kInt32x4Size;
+ static const InstanceType kInstanceType = INT32x4_TYPE;
+ static inline const char* Name();
+ static inline int kRuntimeAllocatorId();
+
+ // [value]: the FixedInt32x4Array with length 1.
+ DECL_ACCESSORS(value, Object)
+
+ // Casting.
+ DECLARE_CAST(Int32x4)
+
+ // Dispatched behavior.
+ void Int32x4Print(OStream& os);
+ DECLARE_VERIFIER(Int32x4)
+
+ // Helpers.
+ static const int kLanes = 4;
+ inline int32_t getAt(int32_t index);
+ inline int32_t x() { return getAt(0); }
+ inline int32_t y() { return getAt(1); }
+ inline int32_t z() { return getAt(2); }
+ inline int32_t w() { return getAt(3); }
+ inline int32x4_value_t get();
+ inline void set(int32x4_value_t i32x4);
+
+ // Layout description.
+ static const int kValueOffset = JSObject::kHeaderSize;
+ static const int kSize = kValueOffset + kPointerSize;
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(Int32x4);
+};
+
+
// Foreign describes objects pointing from JavaScript to C structures.
// Since they cannot contain references to JS HeapObjects they can be
// placed in old_data_space.