namespace compiler {
// Bundles various caches for common nodes.
-class CommonNodeCache V8_FINAL : public ZoneObject {
+class CommonNodeCache FINAL : public ZoneObject {
public:
explicit CommonNodeCache(Zone* zone) : zone_(zone) {}
Node** FindFloat64Constant(double value) {
// We canonicalize double constants at the bit representation level.
- return float64_constants_.Find(zone_, BitCast<int64_t>(value));
+ return float64_constants_.Find(zone_, bit_cast<int64_t>(value));
}
Node** FindExternalConstant(ExternalReference reference) {
Node** FindNumberConstant(double value) {
// We canonicalize double constants at the bit representation level.
- return number_constants_.Find(zone_, BitCast<int64_t>(value));
+ return number_constants_.Find(zone_, bit_cast<int64_t>(value));
}
Zone* zone() const { return zone_; }