EXPECT_EQ(Shadow::STYLE_ACTIVE, shadow1->style());
}
+TEST_F(ShadowControllerTest, AlwaysActive) {
+ ShadowController::TestApi api(shadow_controller());
+
+ scoped_ptr<aura::Window> window1(new aura::Window(NULL));
+ window1->SetType(ui::wm::WINDOW_TYPE_NORMAL);
+ window1->Init(aura::WINDOW_LAYER_TEXTURED);
+ ParentWindow(window1.get());
+ window1->SetBounds(gfx::Rect(10, 20, 300, 400));
+ SetShadowType(window1.get(), SHADOW_TYPE_RECTANGULAR_ALWAYS_ACTIVE);
+ window1->Show();
+
+ // Showing the window with SHADOW_TYPE_RECTANGULAR_ALWAYS_ACTIVE should
+ // have active shadow.
+ EXPECT_EQ(Shadow::STYLE_ACTIVE,
+ api.GetShadowForWindow(window1.get())->style());
+
+ scoped_ptr<aura::Window> window2(new aura::Window(NULL));
+ window2->SetType(ui::wm::WINDOW_TYPE_NORMAL);
+ window2->Init(aura::WINDOW_LAYER_TEXTURED);
+ ParentWindow(window2.get());
+ window2->SetBounds(gfx::Rect(11, 21, 301, 401));
+ window2->Show();
+
+ // Setting SHADOW_TYPE_RECTANGULAR_ALWAYS_ACTIVE to the visible window
+ // should set the active shadow.
+ EXPECT_EQ(Shadow::STYLE_INACTIVE,
+ api.GetShadowForWindow(window2.get())->style());
+ SetShadowType(window2.get(), SHADOW_TYPE_RECTANGULAR_ALWAYS_ACTIVE);
+ EXPECT_EQ(Shadow::STYLE_ACTIVE,
+ api.GetShadowForWindow(window2.get())->style());
+
+ // Activation should not change the shadow style.
+ ActivateWindow(window2.get());
+ EXPECT_EQ(Shadow::STYLE_ACTIVE,
+ api.GetShadowForWindow(window1.get())->style());
+ EXPECT_EQ(Shadow::STYLE_ACTIVE,
+ api.GetShadowForWindow(window2.get())->style());
+
+ ActivateWindow(window1.get());
+ EXPECT_EQ(Shadow::STYLE_ACTIVE,
+ api.GetShadowForWindow(window1.get())->style());
+ EXPECT_EQ(Shadow::STYLE_ACTIVE,
+ api.GetShadowForWindow(window2.get())->style());
+
+ // Restore the style to plain RECTANGULAR and make sure the inactive window
+ // gets the inactive shadow.
+ SetShadowType(window1.get(), SHADOW_TYPE_RECTANGULAR);
+ SetShadowType(window2.get(), SHADOW_TYPE_RECTANGULAR);
+ EXPECT_EQ(Shadow::STYLE_ACTIVE,
+ api.GetShadowForWindow(window1.get())->style());
+ EXPECT_EQ(Shadow::STYLE_INACTIVE,
+ api.GetShadowForWindow(window2.get())->style());
+}
+
} // namespace wm