public:
// |rules| cannot be NULL.
explicit FocusController(FocusRules* rules);
- virtual ~FocusController();
+ ~FocusController() override;
private:
// Overridden from aura::client::ActivationClient:
- virtual void AddObserver(
- aura::client::ActivationChangeObserver* observer) OVERRIDE;
- virtual void RemoveObserver(
- aura::client::ActivationChangeObserver* observer) OVERRIDE;
- virtual void ActivateWindow(aura::Window* window) OVERRIDE;
- virtual void DeactivateWindow(aura::Window* window) OVERRIDE;
- virtual aura::Window* GetActiveWindow() OVERRIDE;
- virtual aura::Window* GetActivatableWindow(aura::Window* window) OVERRIDE;
- virtual aura::Window* GetToplevelWindow(aura::Window* window) OVERRIDE;
- virtual bool CanActivateWindow(aura::Window* window) const OVERRIDE;
+ void AddObserver(aura::client::ActivationChangeObserver* observer) override;
+ void RemoveObserver(
+ aura::client::ActivationChangeObserver* observer) override;
+ void ActivateWindow(aura::Window* window) override;
+ void DeactivateWindow(aura::Window* window) override;
+ aura::Window* GetActiveWindow() override;
+ aura::Window* GetActivatableWindow(aura::Window* window) override;
+ aura::Window* GetToplevelWindow(aura::Window* window) override;
+ bool CanActivateWindow(aura::Window* window) const override;
// Overridden from aura::client::FocusClient:
- virtual void AddObserver(
- aura::client::FocusChangeObserver* observer) OVERRIDE;
- virtual void RemoveObserver(
- aura::client::FocusChangeObserver* observer) OVERRIDE;
- virtual void FocusWindow(aura::Window* window) OVERRIDE;
- virtual void ResetFocusWithinActiveWindow(aura::Window* window) OVERRIDE;
- virtual aura::Window* GetFocusedWindow() OVERRIDE;
+ void AddObserver(aura::client::FocusChangeObserver* observer) override;
+ void RemoveObserver(aura::client::FocusChangeObserver* observer) override;
+ void FocusWindow(aura::Window* window) override;
+ void ResetFocusWithinActiveWindow(aura::Window* window) override;
+ aura::Window* GetFocusedWindow() override;
// Overridden from ui::EventHandler:
- virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE;
- virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE;
- virtual void OnScrollEvent(ui::ScrollEvent* event) OVERRIDE;
- virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE;
- virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE;
+ void OnKeyEvent(ui::KeyEvent* event) override;
+ void OnMouseEvent(ui::MouseEvent* event) override;
+ void OnScrollEvent(ui::ScrollEvent* event) override;
+ void OnTouchEvent(ui::TouchEvent* event) override;
+ void OnGestureEvent(ui::GestureEvent* event) override;
// Overridden from aura::WindowObserver:
- virtual void OnWindowVisibilityChanged(aura::Window* window,
- bool visible) OVERRIDE;
- virtual void OnWindowDestroying(aura::Window* window) OVERRIDE;
- virtual void OnWindowHierarchyChanging(
- const HierarchyChangeParams& params) OVERRIDE;
- virtual void OnWindowHierarchyChanged(
- const HierarchyChangeParams& params) OVERRIDE;
+ void OnWindowVisibilityChanged(aura::Window* window, bool visible) override;
+ void OnWindowDestroying(aura::Window* window) override;
+ void OnWindowHierarchyChanging(const HierarchyChangeParams& params) override;
+ void OnWindowHierarchyChanged(const HierarchyChangeParams& params) override;
// Internal implementation that sets the focused window, fires events etc.
// This function must be called with a valid focusable window.