#include "base/compiler_specific.h"
#include "ui/aura/client/capture_client.h"
#include "ui/aura/window_observer.h"
-#include "ui/wm/core/wm_core_export.h"
+#include "ui/wm/wm_export.h"
namespace wm {
// Internal CaptureClient implementation. See ScopedCaptureClient for details.
-class WM_CORE_EXPORT CaptureController : public aura::client::CaptureClient {
+class WM_EXPORT CaptureController : public aura::client::CaptureClient {
public:
// Adds |root| to the list of RootWindows notified when capture changes.
void Attach(aura::Window* root);
// ScopedCaptureClient is responsible for creating a CaptureClient for a
// RootWindow. Specifically it creates a single CaptureController that is shared
// among all ScopedCaptureClients and adds the RootWindow to it.
-class WM_CORE_EXPORT ScopedCaptureClient : public aura::WindowObserver {
+class WM_EXPORT ScopedCaptureClient : public aura::WindowObserver {
public:
explicit ScopedCaptureClient(aura::Window* root);
virtual ~ScopedCaptureClient();