virtual void SetVisibilityChangedAnimationsEnabled(bool value) OVERRIDE;
virtual ui::NativeTheme* GetNativeTheme() const OVERRIDE;
virtual void OnRootViewLayout() const OVERRIDE;
+ virtual bool IsTranslucentWindowOpacitySupported() const OVERRIDE;
virtual void RepostNativeEvent(gfx::NativeEvent native_event) OVERRIDE;
// Overridden from aura::WindowDelegate:
window_modality_controller_;
bool restore_focus_on_activate_;
- bool restore_focus_on_window_focus_;
gfx::NativeCursor cursor_;
// We must manually reference count the number of users of |cursor_manager_|