public WindowButtonOrderObserver {
public:
WindowButtonOrderObserverDelegate();
- virtual ~WindowButtonOrderObserverDelegate();
+ ~WindowButtonOrderObserverDelegate() override;
// WindowButtonOrderObserver:
- virtual void OnWindowButtonOrderingChange(
+ void OnWindowButtonOrderingChange(
const std::vector<views::FrameButton>& leading_buttons,
- const std::vector<views::FrameButton>& trailing_buttons) OVERRIDE;
+ const std::vector<views::FrameButton>& trailing_buttons) override;
+
private:
DISALLOW_COPY_AND_ASSIGN(WindowButtonOrderObserverDelegate);
};