#define UI_VIEWS_CONTROLS_WEBVIEW_UNHANDLED_KEYBOARD_EVENT_HANDLER_H_
#include "base/basictypes.h"
+#include "ui/gfx/native_widget_types.h"
#include "ui/views/controls/webview/webview_export.h"
namespace content {
FocusManager* focus_manager);
private:
+ // Platform specific handling for unhandled keyboard events.
+ static void HandleNativeKeyboardEvent(gfx::NativeEvent event,
+ FocusManager* focus_manager);
+
// Whether to ignore the next Char keyboard event.
// If a RawKeyDown event was handled as a shortcut key, then we're done
// handling it and should eat any Char event that the translate phase may