// Creates a SubmenuView for the specified menu item.
explicit SubmenuView(MenuItemView* parent);
- virtual ~SubmenuView();
+ ~SubmenuView() override;
// Returns the number of child views that are MenuItemViews.
// MenuItemViews are identified by ID.
// Positions and sizes the child views. This tiles the views vertically,
// giving each child the available width.
- virtual void Layout() OVERRIDE;
- virtual gfx::Size GetPreferredSize() const OVERRIDE;
+ void Layout() override;
+ gfx::Size GetPreferredSize() const override;
// Override from View.
- virtual void GetAccessibleState(ui::AXViewState* state) OVERRIDE;
- virtual ui::TextInputClient* GetTextInputClient() OVERRIDE;
+ void GetAccessibleState(ui::AXViewState* state) override;
+ ui::TextInputClient* GetTextInputClient() override;
// Painting.
- virtual void PaintChildren(gfx::Canvas* canvas,
- const views::CullSet& cull_view) OVERRIDE;
+ void PaintChildren(gfx::Canvas* canvas,
+ const views::CullSet& cull_view) override;
// Drag and drop methods. These are forwarded to the MenuController.
- virtual bool GetDropFormats(
+ bool GetDropFormats(
int* formats,
- std::set<OSExchangeData::CustomFormat>* custom_formats) OVERRIDE;
- virtual bool AreDropTypesRequired() OVERRIDE;
- virtual bool CanDrop(const OSExchangeData& data) OVERRIDE;
- virtual void OnDragEntered(const ui::DropTargetEvent& event) OVERRIDE;
- virtual int OnDragUpdated(const ui::DropTargetEvent& event) OVERRIDE;
- virtual void OnDragExited() OVERRIDE;
- virtual int OnPerformDrop(const ui::DropTargetEvent& event) OVERRIDE;
+ std::set<OSExchangeData::CustomFormat>* custom_formats) override;
+ bool AreDropTypesRequired() override;
+ bool CanDrop(const OSExchangeData& data) override;
+ void OnDragEntered(const ui::DropTargetEvent& event) override;
+ int OnDragUpdated(const ui::DropTargetEvent& event) override;
+ void OnDragExited() override;
+ int OnPerformDrop(const ui::DropTargetEvent& event) override;
// Scrolls on menu item boundaries.
- virtual bool OnMouseWheel(const ui::MouseWheelEvent& e) OVERRIDE;
+ bool OnMouseWheel(const ui::MouseWheelEvent& e) override;
// Overridden from ui::EventHandler.
// Scrolls on menu item boundaries.
- virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE;
+ void OnGestureEvent(ui::GestureEvent* event) override;
// Overridden from PrefixDelegate.
- virtual int GetRowCount() OVERRIDE;
- virtual int GetSelectedRow() OVERRIDE;
- virtual void SetSelectedRow(int row) OVERRIDE;
- virtual base::string16 GetTextForRow(int row) OVERRIDE;
+ int GetRowCount() override;
+ int GetSelectedRow() override;
+ void SetSelectedRow(int row) override;
+ base::string16 GetTextForRow(int row) override;
// Returns true if the menu is showing.
bool IsShowing();
void ReleaseCapture();
// Overriden from View to prevent tab from doing anything.
- virtual bool SkipDefaultKeyEventProcessing(const ui::KeyEvent& e) OVERRIDE;
+ bool SkipDefaultKeyEventProcessing(const ui::KeyEvent& e) override;
// Returns the parent menu item we're showing children for.
MenuItemView* GetMenuItem() const;
protected:
// Overridden from View:
- virtual const char* GetClassName() const OVERRIDE;
+ const char* GetClassName() const override;
// View method. Overridden to schedule a paint. We do this so that when
// scrolling occurs, everything is repainted correctly.
- virtual void OnBoundsChanged(const gfx::Rect& previous_bounds) OVERRIDE;
+ void OnBoundsChanged(const gfx::Rect& previous_bounds) override;
- virtual void ChildPreferredSizeChanged(View* child) OVERRIDE;
+ void ChildPreferredSizeChanged(View* child) override;
private:
// Paints the drop indicator. This is only invoked if item is non-NULL and
MenuDelegate::DropPosition position);
// Implementation of ScrollDelegate
- virtual bool OnScroll(float dx, float dy) OVERRIDE;
+ bool OnScroll(float dx, float dy) override;
// Parent menu item.
MenuItemView* parent_menu_item_;