void OnMouseReleased(SubmenuView* source, const ui::MouseEvent& event);
void OnMouseMoved(SubmenuView* source, const ui::MouseEvent& event);
void OnMouseEntered(SubmenuView* source, const ui::MouseEvent& event);
-#if defined(USE_AURA)
bool OnMouseWheel(SubmenuView* source, const ui::MouseWheelEvent& event);
-#endif
void OnGestureEvent(SubmenuView* source, ui::GestureEvent* event);
bool GetDropFormats(
// Dispatcher method. This returns true if the menu was canceled, or
// if the message is such that the menu should be closed.
- virtual bool Dispatch(const base::NativeEvent& event) OVERRIDE;
+ virtual uint32_t Dispatch(const base::NativeEvent& event) OVERRIDE;
// Key processing. The return value of this is returned from Dispatch.
// In other words, if this returns false (which happens if escape was