};
ImageView();
- virtual ~ImageView();
+ ~ImageView() override;
// Set the image that should be displayed.
void SetImage(const gfx::ImageSkia& img);
void SetFocusPainter(scoped_ptr<Painter> focus_painter);
// Overriden from View:
- virtual gfx::Size GetPreferredSize() const OVERRIDE;
- virtual void OnFocus() OVERRIDE;
- virtual void OnBlur() OVERRIDE;
- virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
- virtual void GetAccessibleState(ui::AXViewState* state) OVERRIDE;
- virtual bool GetTooltipText(const gfx::Point& p,
- base::string16* tooltip) const OVERRIDE;
- virtual bool CanProcessEventsWithinSubtree() const OVERRIDE;
+ gfx::Size GetPreferredSize() const override;
+ void OnFocus() override;
+ void OnBlur() override;
+ void OnPaint(gfx::Canvas* canvas) override;
+ void GetAccessibleState(ui::AXViewState* state) override;
+ bool GetTooltipText(const gfx::Point& p,
+ base::string16* tooltip) const override;
+ bool CanProcessEventsWithinSubtree() const override;
private:
void OnPaintImage(gfx::Canvas* canvas);