#include "ui/views/controls/button/menu_button.h"
#include "base/strings/utf_string_conversions.h"
-#include "ui/aura/test/event_generator.h"
-#include "ui/aura/window.h"
+#include "ui/events/test/event_generator.h"
#include "ui/views/controls/button/menu_button_listener.h"
#include "ui/views/test/views_test_base.h"
scoped_ptr<TestButtonListener> button_listener(new TestButtonListener);
CreateMenuButtonWithButtonListener(button_listener.get());
- aura::test::EventGenerator generator(
- widget()->GetNativeView()->GetRootWindow());
+ ui::test::EventGenerator generator(GetContext(), widget()->GetNativeWindow());
generator.set_current_location(gfx::Point(10, 10));
generator.ClickLeftButton();
scoped_ptr<TestButtonListener> button_listener(new TestButtonListener);
CreateMenuButtonWithButtonListener(button_listener.get());
- aura::test::EventGenerator generator(
- widget()->GetNativeView()->GetRootWindow());
-
+ ui::test::EventGenerator generator(GetContext(), widget()->GetNativeWindow());
generator.GestureTapAt(gfx::Point(10, 10));
// Check that MenuButton has notified the listener on gesture tap event, while
new TestMenuButtonListener);
CreateMenuButtonWithMenuButtonListener(menu_button_listener.get());
- aura::test::EventGenerator generator(
- widget()->GetNativeView()->GetRootWindow());
+ ui::test::EventGenerator generator(GetContext(), widget()->GetNativeWindow());
generator.set_current_location(gfx::Point(10, 10));
generator.ClickLeftButton();
new TestMenuButtonListener);
CreateMenuButtonWithMenuButtonListener(menu_button_listener.get());
- aura::test::EventGenerator generator(
- widget()->GetNativeView()->GetRootWindow());
-
+ ui::test::EventGenerator generator(GetContext(), widget()->GetNativeWindow());
generator.GestureTapAt(gfx::Point(10, 10));
// Check that MenuButton has notified the listener, while it was in pressed