void SetFocusPainter(scoped_ptr<Painter> focus_painter);
// View:
+ virtual void SetBorder(scoped_ptr<Border> border) OVERRIDE;
virtual gfx::Size GetPreferredSize() OVERRIDE;
virtual void Layout() OVERRIDE;
virtual const char* GetClassName() const OVERRIDE;
// The button's overall style.
ButtonStyle style_;
+ // True if current border was set by UpdateThemedBorder. Defaults to true.
+ bool border_is_themed_border_;
+
scoped_ptr<Painter> focus_painter_;
DISALLOW_COPY_AND_ASSIGN(LabelButton);