#include <algorithm>
-#include "grit/ui_resources.h"
#include "ui/base/hit_test.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/gfx/path.h"
#include "ui/gfx/screen.h"
#include "ui/gfx/skia_util.h"
#include "ui/native_theme/native_theme.h"
+#include "ui/resources/grit/ui_resources.h"
#include "ui/views/bubble/bubble_border.h"
#include "ui/views/controls/button/label_button.h"
#include "ui/views/widget/widget.h"
ResetWindowControls();
}
+void BubbleFrameView::SizeConstraintsChanged() {}
+
void BubbleFrameView::SetTitleFontList(const gfx::FontList& font_list) {
title_->SetFontList(font_list);
}