#include "ui/gfx/native_widget_types.h"
namespace ui {
-class DriSurfaceFactory;
-}
-namespace ui {
+class HardwareCursorDelegate;
class CursorFactoryEvdevDri : public BitmapCursorFactoryOzone,
public CursorDelegateEvdev {
public:
- CursorFactoryEvdevDri(DriSurfaceFactory* dri);
+ CursorFactoryEvdevDri(HardwareCursorDelegate* cursor);
virtual ~CursorFactoryEvdevDri();
// BitmapCursorFactoryOzone:
gfx::Point bitmap_location();
// The DRI implementation for setting the hardware cursor.
- DriSurfaceFactory* dri_;
+ HardwareCursorDelegate* hardware_;
// The current cursor bitmap.
scoped_refptr<BitmapCursorOzone> cursor_;