// Use hardware gpu, if available, for tests.
const char kUseGpuInTests[] = "use-gpu-in-tests";
+// On Windows only: use the WARP software rasterizer in the GPU process.
+const char kUseWarp[] = "use-warp";
+
// Disables GL drawing operations which produce pixel output. With this
// the GL output will not be correct but tests will run faster.
const char kDisableGLDrawingForTests[] = "disable-gl-drawing-for-tests";
kGpuNoContextLost,
kDisableGLDrawingForTests,
kOverrideUseGLWithOSMesaForTests,
+ kUseWarp
};
const int kGLSwitchesCopiedFromGpuProcessHostNumSwitches =
arraysize(kGLSwitchesCopiedFromGpuProcessHost);