public:
GLImageRefCountedMemory(const gfx::Size& size, unsigned internalformat);
- bool Initialize(base::RefCountedMemory* ref_counted_memory);
+ bool Initialize(base::RefCountedMemory* ref_counted_memory,
+ gfx::GpuMemoryBuffer::Format format);
// Overridden from GLImage:
- virtual void Destroy(bool have_context) OVERRIDE;
+ void Destroy(bool have_context) override;
protected:
- virtual ~GLImageRefCountedMemory();
+ ~GLImageRefCountedMemory() override;
private:
scoped_refptr<base::RefCountedMemory> ref_counted_memory_;