#include "ui/gl/android/surface_texture_listener.h"
#include "base/location.h"
-#include "base/message_loop/message_loop_proxy.h"
+#include "base/single_thread_task_runner.h"
+#include "base/thread_task_runner_handle.h"
#include "jni/SurfaceTextureListener_jni.h"
namespace gfx {
SurfaceTextureListener::SurfaceTextureListener(const base::Closure& callback)
: callback_(callback),
- browser_loop_(base::MessageLoopProxy::current()) {
+ browser_loop_(base::ThreadTaskRunnerHandle::Get()) {
}
SurfaceTextureListener::~SurfaceTextureListener() {