Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / ui / gl / BUILD.gn
index 0cc2fe4..641f51d 100644 (file)
@@ -32,8 +32,6 @@ component("gl") {
     "android/surface_texture.h",
     "android/surface_texture_listener.cc",
     "android/surface_texture_listener.h",
-    "android/surface_texture_tracker.cc",
-    "android/surface_texture_tracker.h",
     "gl_bindings.h",
     "gl_bindings_skia_in_process.cc",
     "gl_bindings_skia_in_process.h",
@@ -57,7 +55,6 @@ component("gl") {
     "gl_fence_nv.h",
     "gl_gl_api_implementation.cc",
     "gl_gl_api_implementation.h",
-    "gl_image.cc",
     "gl_image.h",
     "gl_image_memory.cc",
     "gl_image_memory.h",
@@ -154,6 +151,10 @@ component("gl") {
   }
   if (is_linux) {
     deps += [ "//third_party/libevent" ]
+    sources += [
+      "gl_image_linux_dma_buffer.cc",
+      "gl_image_linux_dma_buffer.h",
+    ]
   }
   if (use_x11) {
     sources += [
@@ -162,8 +163,6 @@ component("gl") {
       "gl_context_x11.cc",
       "gl_glx_api_implementation.cc",
       "gl_glx_api_implementation.h",
-      "gl_image_glx.cc",
-      "gl_image_glx.h",
       "gl_implementation_x11.cc",
       "gl_surface_glx.cc",
       "gl_surface_glx.h",
@@ -220,8 +219,6 @@ component("gl") {
     sources += [
       "gl_egl_api_implementation.cc",
       "gl_egl_api_implementation.h",
-      "gl_image_android_native_buffer.cc",
-      "gl_image_android_native_buffer.h",
       "gl_image_surface_texture.cc",
       "gl_image_surface_texture.h",
     ]