#include "ui/gfx/icon_util.h"
-#include "base/file_util.h"
+#include "base/files/file_util.h"
#include "base/files/important_file_writer.h"
#include "base/logging.h"
#include "base/memory/scoped_ptr.h"
}
HBITMAP old_bitmap = reinterpret_cast<HBITMAP>(
- SelectObject(working_dc, bitmap_handle));
- SetBkMode(working_dc, TRANSPARENT);
- SelectObject(working_dc, old_bitmap);
+ SelectObject(working_dc.Get(), bitmap_handle));
+ SetBkMode(working_dc.Get(), TRANSPARENT);
+ SelectObject(working_dc.Get(), old_bitmap);
base::win::ScopedGDIObject<HBITMAP> mask(
CreateBitmap(icon_size.width(),