class TestEventHandler : public EventHandler {
public:
TestEventHandler();
- virtual ~TestEventHandler();
+ ~TestEventHandler() override;
int num_key_events() const { return num_key_events_; }
int num_mouse_events() const { return num_mouse_events_; }
}
// EventHandler overrides:
- virtual void OnKeyEvent(KeyEvent* event) OVERRIDE;
- virtual void OnMouseEvent(MouseEvent* event) OVERRIDE;
- virtual void OnScrollEvent(ScrollEvent* event) OVERRIDE;
- virtual void OnTouchEvent(TouchEvent* event) OVERRIDE;
- virtual void OnGestureEvent(GestureEvent* event) OVERRIDE;
+ void OnKeyEvent(KeyEvent* event) override;
+ void OnMouseEvent(MouseEvent* event) override;
+ void OnScrollEvent(ScrollEvent* event) override;
+ void OnTouchEvent(TouchEvent* event) override;
+ void OnGestureEvent(GestureEvent* event) override;
private:
// How many events have been received of each type?