// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "ui/events/gesture_detection/mock_motion_event.h"
+#include "ui/events/test/mock_motion_event.h"
#include "base/logging.h"
using base::TimeTicks;
namespace ui {
+namespace test {
MockMotionEvent::MockMotionEvent()
- : action(ACTION_CANCEL), pointer_count(1), touch_major(TOUCH_MAJOR), id(0) {
+ : action(ACTION_CANCEL), pointer_count(1), touch_major(TOUCH_MAJOR), id(0),
+ button_state(0) {
}
MockMotionEvent::MockMotionEvent(Action action)
- : action(action), pointer_count(1), touch_major(TOUCH_MAJOR), id(0) {
+ : action(action), pointer_count(1), touch_major(TOUCH_MAJOR), id(0),
+ button_state(0) {
}
MockMotionEvent::MockMotionEvent(Action action,
pointer_count(1),
time(time),
touch_major(TOUCH_MAJOR),
- id(0) {
+ id(0),
+ button_state(0) {
points[0].SetPoint(x, y);
+ tool_types[0] = TOOL_TYPE_UNKNOWN;
}
MockMotionEvent::MockMotionEvent(Action action,
pointer_count(2),
time(time),
touch_major(TOUCH_MAJOR),
- id(0) {
+ id(0),
+ button_state(0) {
points[0].SetPoint(x0, y0);
+ tool_types[0] = TOOL_TYPE_UNKNOWN;
points[1].SetPoint(x1, y1);
+ tool_types[1] = TOOL_TYPE_UNKNOWN;
}
MockMotionEvent::MockMotionEvent(Action action,
pointer_count(3),
time(time),
touch_major(TOUCH_MAJOR),
- id(0) {
+ id(0),
+ button_state(0) {
points[0].SetPoint(x0, y0);
+ tool_types[0] = TOOL_TYPE_UNKNOWN;
points[1].SetPoint(x1, y1);
+ tool_types[1] = TOOL_TYPE_UNKNOWN;
points[2].SetPoint(x2, y2);
+ tool_types[2] = TOOL_TYPE_UNKNOWN;
}
MockMotionEvent::MockMotionEvent(const MockMotionEvent& other)
pointer_count(other.pointer_count),
time(other.time),
touch_major(other.touch_major),
- id(other.GetId()) {
- for (size_t i = 0; i < pointer_count; ++i)
+ id(other.GetId()),
+ button_state(other.GetButtonState()) {
+ for (size_t i = 0; i < pointer_count; ++i) {
points[i] = other.points[i];
+ tool_types[i] = other.tool_types[i];
+ }
}
MockMotionEvent::~MockMotionEvent() {}
return 0;
}
+MotionEvent::ToolType MockMotionEvent::GetToolType(size_t pointer_index) const {
+ DCHECK_LT(pointer_index, pointer_count);
+ return tool_types[pointer_index];
+}
+
+int MockMotionEvent::GetButtonState() const {
+ return button_state;
+}
+
scoped_ptr<MotionEvent> MockMotionEvent::Clone() const {
return scoped_ptr<MotionEvent>(new MockMotionEvent(*this));
}
DCHECK_LT(pointer_count, static_cast<size_t>(MAX_POINTERS));
points[pointer_count++] = gfx::PointF(x, y);
+ tool_types[pointer_count] = TOOL_TYPE_UNKNOWN;
action = pointer_count > 1 ? ACTION_POINTER_DOWN : ACTION_DOWN;
}
void MockMotionEvent::MovePoint(size_t index, float x, float y) {
DCHECK_LT(index, pointer_count);
points[index] = gfx::PointF(x, y);
+ tool_types[index] = TOOL_TYPE_UNKNOWN;
action = ACTION_MOVE;
}
raw_offset.set_y(raw_offset_y);
}
+void MockMotionEvent::SetToolType(size_t pointer_index, ToolType tool_type) {
+ DCHECK_LT(pointer_index, pointer_count);
+ tool_types[pointer_index] = tool_type;
+}
+
+void MockMotionEvent::SetButtonState(int new_button_state) {
+ button_state = new_button_state;
+}
+
+} // namespace test
} // namespace ui