#define UI_EVENTS_GESTURE_DETECTION_UI_GESTURE_PROVIDER_H_
#include "base/basictypes.h"
+#include "base/memory/scoped_vector.h"
#include "ui/events/event.h"
#include "ui/events/events_export.h"
#include "ui/events/gesture_detection/filtered_gesture_provider.h"
MotionEventAura pointer_state_;
FilteredGestureProvider filtered_gesture_provider_;
- int last_touch_event_flags_;
ui::LatencyInfo last_touch_event_latency_info_;
bool handling_event_;
ScopedVector<GestureEvent> pending_gestures_;