#include "base/time/time.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/events/gesture_detection/motion_event_buffer.h"
-#include "ui/events/test/mock_motion_event.h"
+#include "ui/events/test/motion_event_test_utils.h"
using base::TimeDelta;
using base::TimeTicks;
public MotionEventBufferClient {
public:
MotionEventBufferTest() : needs_flush_(false) {}
- virtual ~MotionEventBufferTest() {}
+ ~MotionEventBufferTest() override {}
// MotionEventBufferClient implementation.
- virtual void ForwardMotionEvent(const MotionEvent& event) OVERRIDE {
+ void ForwardMotionEvent(const MotionEvent& event) override {
forwarded_events_.push_back(event.Clone().release());
}
- virtual void SetNeedsFlush() OVERRIDE { needs_flush_ = true; }
+ void SetNeedsFlush() override { needs_flush_ = true; }
bool GetAndResetNeedsFlush() {
bool needs_flush = needs_flush_;
event_time += base::TimeDelta::FromMilliseconds(5);
// Events with different pointer ids should not combine.
- PointerProperties pointer0(5.f, 5.f);
+ PointerProperties pointer0(5.f, 5.f, 1.f);
pointer0.id = 1;
- PointerProperties pointer1(10.f, 10.f);
+ PointerProperties pointer1(10.f, 10.f, 2.f);
pointer1.id = 2;
MotionEventGeneric move3(MotionEvent::ACTION_MOVE, event_time, pointer0);
move3.PushPointer(pointer1);
base::TimeTicks event_time = base::TimeTicks::Now();
MotionEventBuffer buffer(this, true);
- PointerProperties p0(1.f, 2.f);
+ PointerProperties p0(1.f, 2.f, 3.f);
p0.id = 1;
- PointerProperties p1(2.f, 1.f);
+ PointerProperties p1(2.f, 1.f, 0.5f);
p1.id = 2;
MotionEventGeneric move0(MotionEvent::ACTION_MOVE, event_time, p0);