#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "base/event_types.h"
+#include "base/gtest_prod_util.h"
#include "base/logging.h"
#include "base/time/time.h"
#include "ui/events/event_constants.h"
int changed_button_flags() const { return changed_button_flags_; }
private:
+ FRIEND_TEST_ALL_PREFIXES(EventTest, DoubleClickRequiresRelease);
+ FRIEND_TEST_ALL_PREFIXES(EventTest, SingleClickRightLeft);
+
// Returns the repeat count based on the previous mouse click, if it is
// recent enough and within a small enough distance.
static int GetRepeatCount(const MouseEvent& click_event);
+ // Resets the last_click_event_ for unit tests.
+ static void ResetLastClickForTest();
+
// See description above getter for details.
int changed_button_flags_;
static MouseEvent* last_click_event_;
+
+ // We can create a MouseEvent for a native event more than once. We set this
+ // to true when the next event either has a different timestamp or we see a
+ // release signalling that the press (click) event was completed.
+ static bool last_click_complete_;
};
class ScrollEvent;