#include "ui/compositor/compositor_switches.h"
#include "ui/compositor/test/default_context_factory.h"
#include "ui/compositor/test/test_context_factory.h"
+#include "ui/gl/gl_implementation.h"
namespace ui {
if (use_test_contexts) {
g_implicit_factory = new ui::TestContextFactory;
} else {
+ DCHECK_NE(gfx::kGLImplementationNone, gfx::GetGLImplementation());
DVLOG(1) << "Using DefaultContextFactory";
- scoped_ptr<ui::DefaultContextFactory> instance(
- new ui::DefaultContextFactory());
- if (instance->Initialize())
- g_implicit_factory = instance.release();
+ g_implicit_factory = new ui::DefaultContextFactory();
}
ContextFactory::SetInstance(g_implicit_factory);
}