// for a response.
base::MessageLoopForUI* loop = base::MessageLoopForUI::current();
base::MessageLoop::ScopedNestableTaskAllower allow_nested(loop);
- base::RunLoop run_loop(base::MessagePumpX11::Current());
+ base::RunLoop run_loop;
PendingRequest pending_request(target, run_loop.QuitClosure());
pending_requests_.push_back(&pending_request);