#include "build/build_config.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/base/ui_base_paths.h"
-#include "ui/gfx/gfx_paths.h"
#if defined(OS_ANDROID)
#include "base/android/jni_android.h"
#endif
ui::RegisterPathProvider();
- gfx::RegisterPathProvider();
base::FilePath exe_path;
PathService::Get(base::DIR_EXE, &exe_path);