#ifndef UI_BASE_RESOURCE_RESOURCE_BUNDLE_H_
#define UI_BASE_RESOURCE_RESOURCE_BUNDLE_H_
-#include "build/build_config.h"
-
#include <map>
#include <string>
#include "base/basictypes.h"
-#include "base/files/file.h"
#include "base/files/file_path.h"
#include "base/gtest_prod_util.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/scoped_vector.h"
#include "base/strings/string16.h"
#include "base/strings/string_piece.h"
+#include "build/build_config.h"
#include "ui/base/layout.h"
#include "ui/base/ui_base_export.h"
#include "ui/gfx/font_list.h"
class SkBitmap;
namespace base {
+class File;
class Lock;
class RefCountedStaticMemory;
}